| 1 | /* |
| 2 | Copyright 2018-2021 Intel Corporation |
| 3 | |
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | you may not use this file except in compliance with the License. |
| 6 | You may obtain a copy of the License at |
| 7 | |
| 8 | http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | |
| 10 | Unless required by applicable law or agreed to in writing, software |
| 11 | distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | See the License for the specific language governing permissions and |
| 14 | limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | var red = 0xFF; |
| 18 | var yellow = 0xFFFF; |
| 19 | var GXxor = 0x6; // src XOR dst |
| 20 | var GXclear = 0x0; |
| 21 | var ExposureMask = (1 << 15); |
| 22 | |
| 23 | function windows_monitorborder() |
| 24 | { |
| 25 | this._ObjectID = 'monitor-info'; |
| 26 | var info = require('monitor-info'); |
| 27 | var gm = require('_GenericMarshal'); |
| 28 | var user32 = gm.CreateNativeProxy('user32.dll'); |
| 29 | |
| 30 | info.monitors = []; |
| 31 | user32.CreateMethod('GetDC'); |
| 32 | user32.CreateMethod('ReleaseDC'); |
| 33 | user32.CreateMethod('FillRect'); |
| 34 | user32.CreateMethod('InvalidateRect'); |
| 35 | |
| 36 | var gdi32 = gm.CreateNativeProxy('gdi32.dll'); |
| 37 | gdi32.CreateMethod('CreateSolidBrush'); |
| 38 | |
| 39 | var redBrush = gdi32.CreateSolidBrush(red); |
| 40 | var yellowBrush = gdi32.CreateSolidBrush(yellow); |
| 41 | |
| 42 | require('events').EventEmitter.call(this); |
| 43 | this.on('~', function () { this.Stop(); }); |
| 44 | |
| 45 | this.Stop = function Stop() |
| 46 | { |
| 47 | info.redInterval = null; |
| 48 | |
| 49 | var drawRect = gm.CreateVariable(16); |
| 50 | var drawRectBuffer = drawRect.toBuffer(); |
| 51 | |
| 52 | for (var i in info.monitors) |
| 53 | { |
| 54 | // Top |
| 55 | drawRectBuffer.writeInt32LE(info.monitors[i].left, 0); |
| 56 | drawRectBuffer.writeInt32LE(info.monitors[i].top, 4); |
| 57 | drawRectBuffer.writeInt32LE(info.monitors[i].left + (info.monitors[i].right - info.monitors[i].left), 8); |
| 58 | drawRectBuffer.writeInt32LE(info.monitors[i].bottom - info.monitors[i].top, 12); |
| 59 | user32.InvalidateRect(0, drawRect, 0); |
| 60 | } |
| 61 | } |
| 62 | |
| 63 | this.Start = function Start() |
| 64 | { |
| 65 | info.getInfo().then(function (mon) |
| 66 | { |
| 67 | var drawRect = gm.CreateVariable(16); |
| 68 | |
| 69 | info.monitors = mon; |
| 70 | info.dc = user32.GetDC(0); |
| 71 | info.state = 0; |
| 72 | |
| 73 | info.redInterval = setInterval(function () |
| 74 | { |
| 75 | info.state = (info.state + 1) % 8; |
| 76 | |
| 77 | var drawRectBuffer = drawRect.toBuffer(); |
| 78 | for(var i in info.monitors) |
| 79 | { |
| 80 | drawRectBuffer.writeInt32LE(info.monitors[i].left, 0); |
| 81 | drawRectBuffer.writeInt32LE(info.monitors[i].top, 4); |
| 82 | drawRectBuffer.writeInt32LE(info.monitors[i].left + (info.monitors[i].right - info.monitors[i].left)/2, 8); |
| 83 | drawRectBuffer.writeInt32LE(5, 12); |
| 84 | user32.FillRect(info.dc, drawRect, (info.state == 0 || info.state == 4) ? yellowBrush : redBrush); |
| 85 | drawRectBuffer.writeInt32LE(info.monitors[i].left + (info.monitors[i].right - info.monitors[i].left) / 2, 0); |
| 86 | drawRectBuffer.writeInt32LE(info.monitors[i].top, 4); |
| 87 | drawRectBuffer.writeInt32LE(info.monitors[i].right, 8); |
| 88 | drawRectBuffer.writeInt32LE(5, 12); |
| 89 | user32.FillRect(info.dc, drawRect, (info.state == 1 || info.state == 5) ? yellowBrush : redBrush); |
| 90 | |
| 91 | |
| 92 | drawRectBuffer.writeInt32LE(info.monitors[i].right - 5, 0); |
| 93 | drawRectBuffer.writeInt32LE(info.monitors[i].top, 4); |
| 94 | drawRectBuffer.writeInt32LE(info.monitors[i].right, 8); |
| 95 | drawRectBuffer.writeInt32LE(info.monitors[i].top + (info.monitors[i].bottom - info.monitors[i].top)/2, 12); |
| 96 | user32.FillRect(info.dc, drawRect, (info.state == 2 || info.state == 6) ? yellowBrush : redBrush); |
| 97 | drawRectBuffer.writeInt32LE(info.monitors[i].right - 5, 0); |
| 98 | drawRectBuffer.writeInt32LE(info.monitors[i].top + (info.monitors[i].bottom - info.monitors[i].top) / 2, 4); |
| 99 | drawRectBuffer.writeInt32LE(info.monitors[i].right, 8); |
| 100 | drawRectBuffer.writeInt32LE(info.monitors[i].bottom, 12); |
| 101 | user32.FillRect(info.dc, drawRect, (info.state == 3 || info.state == 7) ? yellowBrush : redBrush); |
| 102 | |
| 103 | |
| 104 | drawRectBuffer.writeInt32LE(info.monitors[i].left + (info.monitors[i].right - info.monitors[i].left) / 2, 0); |
| 105 | drawRectBuffer.writeInt32LE(info.monitors[i].bottom - 5, 4); |
| 106 | drawRectBuffer.writeInt32LE(info.monitors[i].right, 8); |
| 107 | drawRectBuffer.writeInt32LE(info.monitors[i].bottom, 12); |
| 108 | user32.FillRect(info.dc, drawRect, (info.state == 4 || info.state == 0) ? yellowBrush : redBrush); |
| 109 | drawRectBuffer.writeInt32LE(info.monitors[i].left, 0); |
| 110 | drawRectBuffer.writeInt32LE(info.monitors[i].bottom - 5, 4); |
| 111 | drawRectBuffer.writeInt32LE(info.monitors[i].left + (info.monitors[i].right - info.monitors[i].left) / 2, 8); |
| 112 | drawRectBuffer.writeInt32LE(info.monitors[i].bottom, 12); |
| 113 | user32.FillRect(info.dc, drawRect, (info.state == 5 || info.state == 1) ? yellowBrush : redBrush); |
| 114 | |
| 115 | |
| 116 | drawRectBuffer.writeInt32LE(info.monitors[i].left, 0); |
| 117 | drawRectBuffer.writeInt32LE(info.monitors[i].top + (info.monitors[i].bottom - info.monitors[i].top) / 2, 4); |
| 118 | drawRectBuffer.writeInt32LE(info.monitors[i].left + 5, 8); |
| 119 | drawRectBuffer.writeInt32LE(info.monitors[i].bottom, 12); |
| 120 | user32.FillRect(info.dc, drawRect, (info.state == 6 || info.state == 2) ? yellowBrush : redBrush); |
| 121 | drawRectBuffer.writeInt32LE(info.monitors[i].left, 0); |
| 122 | drawRectBuffer.writeInt32LE(info.monitors[i].top, 4); |
| 123 | drawRectBuffer.writeInt32LE(info.monitors[i].left + 5, 8); |
| 124 | drawRectBuffer.writeInt32LE(info.monitors[i].top + (info.monitors[i].bottom - info.monitors[i].top) / 2, 12); |
| 125 | user32.FillRect(info.dc, drawRect, (info.state == 7 || info.state == 3) ? yellowBrush : redBrush); |
| 126 | } |
| 127 | }, 450); |
| 128 | }); |
| 129 | } |
| 130 | } |
| 131 | |
| 132 | function linux_monitorborder() |
| 133 | { |
| 134 | var self = this; |
| 135 | this.displays = []; |
| 136 | this._ObjectID = 'monitor-info'; |
| 137 | this._info = require('monitor-info'); |
| 138 | this._isUnity = this._info.isUnity(); |
| 139 | |
| 140 | console.log('isUnity = ' + this._isUnity); |
| 141 | |
| 142 | require('events').EventEmitter.call(this); |
| 143 | this.on('~', function () { this.Stop(); }); |
| 144 | |
| 145 | this.Stop = function Stop() |
| 146 | { |
| 147 | this._timeout = null; |
| 148 | if(!this._isUnity) |
| 149 | { |
| 150 | for(var i=0; i < this.displays.length; ++i) |
| 151 | { |
| 152 | if(this.displays[i].GC1 && this.displays[i].rootWindow) |
| 153 | { |
| 154 | self._info._X11.XSetFunction(self.displays[i].display, self.displays[i].GC1, GXclear); |
| 155 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].rootWindow, self.displays[i].GC1, 0, 0, self.displays[i].right, 0); |
| 156 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].rootWindow, self.displays[i].GC1, self.displays[i].right, 0, self.displays[i].right, self.displays[i].bottom); |
| 157 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].rootWindow, self.displays[i].GC1, 0, self.displays[i].bottom, self.displays[i].right, self.displays[i].bottom); |
| 158 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].rootWindow, self.displays[i].GC1, 0, 0, 0, self.displays[i].bottom); |
| 159 | |
| 160 | this._info._X11.XFlush(this.displays[i].display); |
| 161 | } |
| 162 | } |
| 163 | } |
| 164 | } |
| 165 | this.Start = function Start() |
| 166 | { |
| 167 | this._info.getInfo().then(function (mon) |
| 168 | { |
| 169 | self.displays = mon; |
| 170 | console.log(mon.length + ' displays'); |
| 171 | for(var i = 0; i<mon.length; ++i) |
| 172 | { |
| 173 | console.log('Width: ' + mon[i].right + ', Height: ' + mon[i].bottom); |
| 174 | mon[i].rootWindow = self._info._X11.XRootWindow(mon[i].display, mon[i].screenId); |
| 175 | |
| 176 | if (self._isUnity) |
| 177 | { |
| 178 | // We are unity, so we have to fake the borders with borderless windows |
| 179 | var white = self._info._X11.XWhitePixel(mon[i].display, mon[i].screenId).Val; |
| 180 | |
| 181 | // Top |
| 182 | mon[i].window_top = self._info._X11.XCreateSimpleWindow(mon[i].display, mon[i].rootWindow, 0, 0, mon[i].right, 5, 0, white, white); |
| 183 | mon[i].window_top.gc = self._info._X11.XCreateGC(mon[i].display, mon[i].window_top, 0, 0); |
| 184 | self._info._X11.XSetLineAttributes(mon[i].display, mon[i].window_top.gc, 10, 0, 1, 1); |
| 185 | self._info._X11.XSetSubwindowMode(mon[i].display, mon[i].window_top.gc, 1); |
| 186 | self._info.unDecorateWindow(mon[i].display, mon[i].window_top); |
| 187 | self._info.setWindowSizeHints(mon[i].display, mon[i].window_top, 0, 0, mon[i].right, 5); |
| 188 | |
| 189 | // Right |
| 190 | mon[i].window_right = self._info._X11.XCreateSimpleWindow(mon[i].display, mon[i].rootWindow, mon[i].right - 5, 0, 5, mon[i].bottom, 0, white, white); |
| 191 | mon[i].window_right.gc = self._info._X11.XCreateGC(mon[i].display, mon[i].window_right, 0, 0); |
| 192 | self._info._X11.XSetLineAttributes(mon[i].display, mon[i].window_right.gc, 10, 0, 1, 1); |
| 193 | self._info._X11.XSetSubwindowMode(mon[i].display, mon[i].window_right.gc, 1); |
| 194 | self._info.unDecorateWindow(mon[i].display, mon[i].window_right); |
| 195 | self._info.setWindowSizeHints(mon[i].display, mon[i].window_right, mon[i].right - 5, 0, 5, mon[i].bottom); |
| 196 | |
| 197 | // Left |
| 198 | mon[i].window_left = self._info._X11.XCreateSimpleWindow(mon[i].display, mon[i].rootWindow, 0, 0, 5, mon[i].bottom, 0, white, white); |
| 199 | mon[i].window_left.gc = self._info._X11.XCreateGC(mon[i].display, mon[i].window_left, 0, 0); |
| 200 | self._info._X11.XSetLineAttributes(mon[i].display, mon[i].window_left.gc, 10, 0, 1, 1); |
| 201 | self._info._X11.XSetSubwindowMode(mon[i].display, mon[i].window_left.gc, 1); |
| 202 | self._info.unDecorateWindow(mon[i].display, mon[i].window_left); |
| 203 | self._info.setWindowSizeHints(mon[i].display, mon[i].window_left, 0, 0, 5, mon[i].bottom); |
| 204 | |
| 205 | // Bottom |
| 206 | mon[i].window_bottom = self._info._X11.XCreateSimpleWindow(mon[i].display, mon[i].rootWindow, 0, mon[i].bottom - 5, mon[i].right, 5, 0, white, white); |
| 207 | mon[i].window_bottom.gc = self._info._X11.XCreateGC(mon[i].display, mon[i].window_bottom, 0, 0); |
| 208 | self._info._X11.XSetLineAttributes(mon[i].display, mon[i].window_bottom.gc, 10, 0, 1, 1); |
| 209 | self._info._X11.XSetSubwindowMode(mon[i].display, mon[i].window_bottom.gc, 1); |
| 210 | self._info.unDecorateWindow(mon[i].display, mon[i].window_bottom); |
| 211 | self._info.setWindowSizeHints(mon[i].display, mon[i].window_bottom, 0, mon[i].bottom - 5, mon[i].right, 5); |
| 212 | |
| 213 | self._info._X11.XMapWindow(mon[i].display, mon[i].window_top); |
| 214 | self._info._X11.XMapWindow(mon[i].display, mon[i].window_right); |
| 215 | self._info._X11.XMapWindow(mon[i].display, mon[i].window_left); |
| 216 | self._info._X11.XMapWindow(mon[i].display, mon[i].window_bottom); |
| 217 | |
| 218 | self._info.setAlwaysOnTop(mon[i].display, mon[i].rootWindow, mon[i].window_top); |
| 219 | self._info.hideWindowIcon(mon[i].display, mon[i].rootWindow, mon[i].window_top); |
| 220 | self._info.setAlwaysOnTop(mon[i].display, mon[i].rootWindow, mon[i].window_right); |
| 221 | self._info.hideWindowIcon(mon[i].display, mon[i].rootWindow, mon[i].window_right); |
| 222 | self._info.setAlwaysOnTop(mon[i].display, mon[i].rootWindow, mon[i].window_left); |
| 223 | self._info.hideWindowIcon(mon[i].display, mon[i].rootWindow, mon[i].window_left); |
| 224 | self._info.setAlwaysOnTop(mon[i].display, mon[i].rootWindow, mon[i].window_bottom); |
| 225 | self._info.hideWindowIcon(mon[i].display, mon[i].rootWindow, mon[i].window_bottom); |
| 226 | |
| 227 | self._info._X11.XFlush(mon[i].display); |
| 228 | mon[i].borderState = 0; |
| 229 | } |
| 230 | else |
| 231 | { |
| 232 | // If we aren't unity, then we can just draw |
| 233 | mon[i].GC1 = self._info._X11.XCreateGC(mon[i].display, mon[i].rootWindow, 0, 0); |
| 234 | mon[i].borderState = 0; |
| 235 | |
| 236 | self._info._X11.XSetForeground(mon[i].display, mon[i].GC1, self._info._X11.XWhitePixel(mon[i].display, mon[i].screenId).Val); // White |
| 237 | self._info._X11.XSetLineAttributes(mon[i].display, mon[i].GC1, 10, 0, 1, 1); |
| 238 | self._info._X11.XSetSubwindowMode(mon[i].display, mon[i].GC1, 1); |
| 239 | } |
| 240 | } |
| 241 | self._info._XEvent = self._info._gm.CreateVariable(192); |
| 242 | self._timeout = setTimeout(self._isUnity ? self.unity_drawBorder : self.timeoutHandler, 250); |
| 243 | }); |
| 244 | } |
| 245 | |
| 246 | this.timeoutHandler = function() |
| 247 | { |
| 248 | for (var i = 0; i < self.displays.length; ++i) { |
| 249 | self.displays[i].borderState = (self.displays[i].borderState + 1) % 8; |
| 250 | |
| 251 | // Top |
| 252 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].GC1, (self.displays[i].borderState == 0 || self.displays[i].borderState == 4) ? 0xffff00 : 0xff0000); |
| 253 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].rootWindow, self.displays[i].GC1, 0, 0, self.displays[i].right / 2, 0); |
| 254 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].GC1, (self.displays[i].borderState == 1 || self.displays[i].borderState == 5) ? 0xffff00 : 0xff0000); |
| 255 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].rootWindow, self.displays[i].GC1, self.displays[i].right / 2, 0, self.displays[i].right, 0); |
| 256 | |
| 257 | // Right |
| 258 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].GC1, (self.displays[i].borderState == 2 || self.displays[i].borderState == 6) ? 0xffff00 : 0xff0000); |
| 259 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].rootWindow, self.displays[i].GC1, self.displays[i].right, 0, self.displays[i].right, self.displays[i].bottom / 2); |
| 260 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].GC1, (self.displays[i].borderState == 3 || self.displays[i].borderState == 7) ? 0xffff00 : 0xff0000); |
| 261 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].rootWindow, self.displays[i].GC1, self.displays[i].right, self.displays[i].bottom / 2, self.displays[i].right, self.displays[i].bottom); |
| 262 | |
| 263 | // Bottom |
| 264 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].GC1, (self.displays[i].borderState == 5 || self.displays[i].borderState == 1) ? 0xffff00 : 0xff0000); |
| 265 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].rootWindow, self.displays[i].GC1, 0, self.displays[i].bottom, self.displays[i].right / 2, self.displays[i].bottom); |
| 266 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].GC1, (self.displays[i].borderState == 4 || self.displays[i].borderState == 0) ? 0xffff00 : 0xff0000); |
| 267 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].rootWindow, self.displays[i].GC1, self.displays[i].right / 2, self.displays[i].bottom, self.displays[i].right, self.displays[i].bottom); |
| 268 | |
| 269 | // Left |
| 270 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].GC1, (self.displays[i].borderState == 7 || self.displays[i].borderState == 3) ? 0xffff00 : 0xff0000); |
| 271 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].rootWindow, self.displays[i].GC1, 0, 0, 0, self.displays[i].bottom / 2); |
| 272 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].GC1, (self.displays[i].borderState == 6 || self.displays[i].borderState == 2) ? 0xffff00 : 0xff0000); |
| 273 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].rootWindow, self.displays[i].GC1, 0, self.displays[i].bottom / 2, 0, self.displays[i].bottom); |
| 274 | |
| 275 | |
| 276 | self._info._X11.XFlush(self.displays[i].display); |
| 277 | } |
| 278 | self._timeout = setTimeout(self._isUnity ? self.unity_drawBorder : self.timeoutHandler, 400); |
| 279 | } |
| 280 | this.unity_drawBorder = function unity_drawBorder() |
| 281 | { |
| 282 | for (var i = 0; i < self.displays.length; ++i) |
| 283 | { |
| 284 | self.displays[i].borderState = (self.displays[i].borderState + 1) % 8; |
| 285 | |
| 286 | // Top |
| 287 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].window_top.gc, (self.displays[i].borderState == 0 || self.displays[i].borderState == 4) ? 0xffff00 : 0xff0000); |
| 288 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].window_top, self.displays[i].window_top.gc, 0, 0, self.displays[i].right / 2, 0); |
| 289 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].window_top.gc, (self.displays[i].borderState == 1 || self.displays[i].borderState == 5) ? 0xffff00 : 0xff0000); |
| 290 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].window_top, self.displays[i].window_top.gc, self.displays[i].right / 2, 0, self.displays[i].right, 0); |
| 291 | self._info._X11.XFlush(self.displays[i].display); |
| 292 | |
| 293 | // Right |
| 294 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].window_right.gc, (self.displays[i].borderState == 2 || self.displays[i].borderState == 6) ? 0xffff00 : 0xff0000); |
| 295 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].window_right, self.displays[i].window_right.gc, 0, 0, 0, self.displays[i].bottom / 2); |
| 296 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].window_right.gc, (self.displays[i].borderState == 3 || self.displays[i].borderState == 7) ? 0xffff00 : 0xff0000); |
| 297 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].window_right, self.displays[i].window_right.gc, 0, self.displays[i].bottom / 2, 0, self.displays[i].bottom); |
| 298 | self._info._X11.XFlush(self.displays[i].display); |
| 299 | |
| 300 | // Bottom |
| 301 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].window_bottom.gc, (self.displays[i].borderState == 5 || self.displays[i].borderState == 1) ? 0xffff00 : 0xff0000); |
| 302 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].window_bottom, self.displays[i].window_bottom.gc, 0, 0, self.displays[i].right / 2, 0); |
| 303 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].window_bottom.gc, (self.displays[i].borderState == 4 || self.displays[i].borderState == 0) ? 0xffff00 : 0xff0000); |
| 304 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].window_bottom, self.displays[i].window_bottom.gc, self.displays[i].right / 2, 0, self.displays[i].right, 0); |
| 305 | self._info._X11.XFlush(self.displays[i].display); |
| 306 | |
| 307 | // Left |
| 308 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].window_left.gc, (self.displays[i].borderState == 7 || self.displays[i].borderState == 3) ? 0xffff00 : 0xff0000); |
| 309 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].window_left, self.displays[i].window_left.gc, 0, 0, 0, self.displays[i].bottom / 2); |
| 310 | self._info._X11.XSetForeground(self.displays[i].display, self.displays[i].window_left.gc, (self.displays[i].borderState == 6 || self.displays[i].borderState == 2) ? 0xffff00 : 0xff0000); |
| 311 | self._info._X11.XDrawLine(self.displays[i].display, self.displays[i].window_left, self.displays[i].window_left.gc, 0, self.displays[i].bottom / 2, 0, self.displays[i].bottom); |
| 312 | self._info._X11.XFlush(self.displays[i].display); |
| 313 | } |
| 314 | self._timeout = setTimeout(self._isUnity ? self.unity_drawBorder : self.timeoutHandler, 400); |
| 315 | } |
| 316 | } |
| 317 | |
| 318 | switch(process.platform) |
| 319 | { |
| 320 | case 'win32': |
| 321 | module.exports = new windows_monitorborder(); |
| 322 | break; |
| 323 | case 'linux': |
| 324 | module.exports = new linux_monitorborder(); |
| 325 | break; |
| 326 | default: |
| 327 | break; |
| 328 | } |
| 329 | |
| 330 | |
| 331 | |
| 332 | |
| 333 | |
| 334 | |
| 335 |