Synced with Agent Repo

1. Capped smbios to 64k 2. Removed commented out code from win-console.js 3. Updated win-terminal to check for null before pushing

Bryan Roe committed Apr 6, 2020 at 17:21 UTC b93ba8ccddf8843f451731bb8cd3a6ea9ff4006a
3 files changed +28 -17
agents/modules_meshcore/smbios.js
+6
@@ -191,6 +191,12 @@ function SMBiosTables()
191 catch(e)
192 {
193 }
194 + try
195 + {
196 + if (JSON.stringify(r).length > 65535) { r = {}; }
197 + }
198 + catch(ee)
199 + {}
200 return r;
201 }
202 this.processorInfo = function processorInfo(data) {
agents/modules_meshcore/win-console.js
-1
@@ -145,7 +145,6 @@ function WindowsConsole()
145 this.TrayIcon.remove();
146 handled = true;
147 }
148 - //if (!handled) { console.log(msg); }
148 }
149 });
150 retVal.remove = function remove()
agents/modules_meshcore/win-terminal.js
+22 -16
@@ -401,7 +401,8 @@ function windows_terminal() {
401 }
402 }
403 }
404 - this._WriteCharacter = function (key, bControlKey) {
404 + this._WriteCharacter = function (key, bControlKey)
405 + {
406 var rec = GM.CreateVariable(20);
407 rec.Deref(0, 2).toBuffer().writeUInt16LE(KEY_EVENT); // rec.EventType
408 rec.Deref(4, 4).toBuffer().writeUInt16LE(1); // rec.Event.KeyEvent.bKeyDown
@@ -410,10 +411,10 @@ function windows_terminal() {
411 rec.Deref(8, 2).toBuffer().writeUInt16LE(1); // rec.Event.KeyEvent.wRepeatCount
412 rec.Deref(10, 2).toBuffer().writeUInt16LE(this._user32.VkKeyScanA(key).Val); // rec.Event.KeyEvent.wVirtualKeyCode
413 rec.Deref(12, 2).toBuffer().writeUInt16LE(this._user32.MapVirtualKeyA(this._user32.VkKeyScanA(key).Val, MAPVK_VK_TO_VSC).Val);
413 -
414 +
415 var dwWritten = GM.CreateVariable(4);
416 if (this._kernel32.WriteConsoleInputA(this._stdinput, rec, 1, dwWritten).Val == 0) { return (false); }
416 -
417 +
418 rec.Deref(4, 4).toBuffer().writeUInt16LE(0); // rec.Event.KeyEvent.bKeyDown
419 return (this._kernel32.WriteConsoleInputA(this._stdinput, rec, 1, dwWritten).Val != 0);
420 }
@@ -478,23 +479,28 @@ function windows_terminal() {
479 return (retVal);
480 }
481
481 - this._SendDataBuffer = function (data) {
482 + this._SendDataBuffer = function (data)
483 + {
484 // { data, attributes, width, height, x, y }
483 -
484 - var dy, line, attr;
485 - for (dy = 0; dy < data.height; ++dy) {
486 - line = data.data[dy];
487 - attr = data.attributes[dy];
488 - line.s = line.toString();
489 -
490 - //line = data.data.slice(data.width * dy, (data.width * dy) + data.width);
491 - //attr = data.attributes.slice(data.width * dy, (data.width * dy) + data.width);
492 - this._stream.push(TranslateLine(data.x + 1, data.y + dy + 1, line, attr));
485 + if (this._stream != null)
486 + {
487 + var dy, line, attr;
488 + for (dy = 0; dy < data.height; ++dy)
489 + {
490 + line = data.data[dy];
491 + attr = data.attributes[dy];
492 + line.s = line.toString();
493 +
494 + //line = data.data.slice(data.width * dy, (data.width * dy) + data.width);
495 + //attr = data.attributes.slice(data.width * dy, (data.width * dy) + data.width);
496 + this._stream.push(TranslateLine(data.x + 1, data.y + dy + 1, line, attr));
497 + }
498 }
499 }
500
496 - this._SendScroll = function _SendScroll(dx, dy) {
497 - if (this._scrollTimer) { return; }
501 + this._SendScroll = function _SendScroll(dx, dy)
502 + {
503 + if (this._scrollTimer || this._stream == null) { return; }
504
505 var info = GM.CreateVariable(22);
506 if (this._kernel32.GetConsoleScreenBufferInfo(this._stdoutput, info).Val == 0) { throw ('Error getting screen buffer info'); }