Fast and extensible multi-platform HTTP/1-2-3 web server with automatic HTTPS
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Synced Nov 12, 04:30 UTC
reverseproxy: buffer requests for fastcgi by default (#6759)
* buffer requests for fastcgi by default * fix import cycle * fix the return value of bufferedBody * more comments about fastcgi buffering --------- Co-authored-by: Matt Holt <mholt@users.noreply.github.com>
WeidiDeng committed
Jan 3, 2025 at 02:18 UTC
1bd567d7ad41d5509e2aa60cf36e749f195ad83c
1 file changed
+17
-3
modules/caddyhttp/reverseproxy/reverseproxy.go
+17
-3
@@ -243,6 +243,19 @@ func (h *Handler) Provision(ctx caddy.Context) error {
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return fmt.Errorf("loading transport: %v", err)
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}
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h.Transport = mod.(http.RoundTripper)
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+ // enable request buffering for fastcgi if not configured
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+ // This is because most fastcgi servers are php-fpm that require the content length to be set to read the body, golang
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+ // std has fastcgi implementation that doesn't need this value to process the body, but we can safely assume that's
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+ // not used.
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+ // http3 requests have a negative content length for GET and HEAD requests, if that header is not sent.
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+ // see: https://github.com/caddyserver/caddy/issues/6678#issuecomment-2472224182
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+ // Though it appears even if CONTENT_LENGTH is invalid, php-fpm can handle just fine if the body is empty (no Stdin records sent).
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+ // php-fpm will hang if there is any data in the body though, https://github.com/caddyserver/caddy/issues/5420#issuecomment-2415943516
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+
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+ // TODO: better default buffering for fastcgi requests without content length, in theory a value of 1 should be enough, make it bigger anyway
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+ if module, ok := h.Transport.(caddy.Module); ok && module.CaddyModule().ID.Name() == "fastcgi" && h.RequestBuffers == 0 {
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+ h.RequestBuffers = 4096
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+ }
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}
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if h.LoadBalancing != nil && h.LoadBalancing.SelectionPolicyRaw != nil {
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mod, err := ctx.LoadModule(h.LoadBalancing, "SelectionPolicyRaw")
@@ -1216,13 +1229,14 @@ func (h Handler) bufferedBody(originalBody io.ReadCloser, limit int64) (io.ReadC
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buf := bufPool.Get().(*bytes.Buffer)
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buf.Reset()
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if limit > 0 {
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- n, err := io.CopyN(buf, originalBody, limit)
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- if (err != nil && err != io.EOF) || n == limit {
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+ var err error
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+ written, err = io.CopyN(buf, originalBody, limit)
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+ if (err != nil && err != io.EOF) || written == limit {
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return bodyReadCloser{
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Reader: io.MultiReader(buf, originalBody),
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buf: buf,
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body: originalBody,
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- }, n
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+ }, written
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}
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} else {
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written, _ = io.Copy(buf, originalBody)