object.h: expand docstring for lookup_unknown_object()

The lookup_unknown_object() system is not often used and is somewhat confusing. Let's try to explain it a bit more (which is especially important as I'm adding a related but slightly different function in the next commit). Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>

Jeff King committed Jun 22, 2021 at 12:05 UTC 542d6abbb4e838cf1c47612a2b4b33f2a31e6277
1 file changed +12 -1
object.h
+12 -1
@@ -144,7 +144,18 @@ struct object *parse_object_or_die(const struct object_id *oid, const char *name
144 */
145 struct object *parse_object_buffer(struct repository *r, const struct object_id *oid, enum object_type type, unsigned long size, void *buffer, int *eaten_p);
146
147 -/** Returns the object, with potentially excess memory allocated. **/
147 +/*
148 + * Allocate and return an object struct, even if you do not know the type of
149 + * the object. The returned object may have its "type" field set to a real type
150 + * (if somebody previously called lookup_blob(), etc), or it may be set to
151 + * OBJ_NONE. In the latter case, subsequent calls to lookup_blob(), etc, will
152 + * set the type field as appropriate.
153 + *
154 + * Use this when you do not know the expected type of an object and want to
155 + * avoid parsing it for efficiency reasons. Try to avoid it otherwise; it
156 + * may allocate excess memory, since the returned object must be as large as
157 + * the maximum struct of any type.
158 + */
159 struct object *lookup_unknown_object(struct repository *r, const struct object_id *oid);
160
161 struct object_list *object_list_insert(struct object *item,