progress: add sparse mode to force 100% complete message

Add new start_sparse_progress() and start_delayed_sparse_progress() constructors and "sparse" flag to struct progress. Teach stop_progress() to force a 100% complete progress message before printing the final "done" message when "sparse" is set. Calling display_progress() for every item in a large set can be expensive. If callers try to filter this for performance reasons, such as emitting every k-th item, progress would not reach 100% unless they made a final call to display_progress() with the item count before calling stop_progress(). Now this is automatic when "sparse" is set. Signed-off-by: Jeff Hostetler <jeffhost@microsoft.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>

Jeff Hostetler committed Mar 21, 2019 at 12:36 UTC 9d81ecb52b5e6611f66c968884dde42928350b18
2 files changed +38 -3
progress.c
+35 -3
@@ -34,6 +34,7 @@ struct progress {
34 uint64_t total;
35 unsigned last_percent;
36 unsigned delay;
37 + unsigned sparse;
38 struct throughput *throughput;
39 uint64_t start_ns;
40 };
@@ -194,7 +195,7 @@ int display_progress(struct progress *progress, uint64_t n)
195 }
196
197 static struct progress *start_progress_delay(const char *title, uint64_t total,
197 - unsigned delay)
198 + unsigned delay, unsigned sparse)
199 {
200 struct progress *progress = malloc(sizeof(*progress));
201 if (!progress) {
@@ -208,6 +209,7 @@ static struct progress *start_progress_delay(const char *title, uint64_t total,
209 progress->last_value = -1;
210 progress->last_percent = -1;
211 progress->delay = delay;
212 + progress->sparse = sparse;
213 progress->throughput = NULL;
214 progress->start_ns = getnanotime();
215 set_progress_signal();
@@ -216,16 +218,46 @@ static struct progress *start_progress_delay(const char *title, uint64_t total,
218
219 struct progress *start_delayed_progress(const char *title, uint64_t total)
220 {
219 - return start_progress_delay(title, total, 2);
221 + return start_progress_delay(title, total, 2, 0);
222 }
223
224 struct progress *start_progress(const char *title, uint64_t total)
225 {
224 - return start_progress_delay(title, total, 0);
226 + return start_progress_delay(title, total, 0, 0);
227 +}
228 +
229 +/*
230 + * Here "sparse" means that the caller might use some sampling criteria to
231 + * decide when to call display_progress() rather than calling it for every
232 + * integer value in[0 .. total). In particular, the caller might not call
233 + * display_progress() for the last value in the range.
234 + *
235 + * When "sparse" is set, stop_progress() will automatically force the done
236 + * message to show 100%.
237 + */
238 +struct progress *start_sparse_progress(const char *title, uint64_t total)
239 +{
240 + return start_progress_delay(title, total, 0, 1);
241 +}
242 +
243 +struct progress *start_delayed_sparse_progress(const char *title,
244 + uint64_t total)
245 +{
246 + return start_progress_delay(title, total, 2, 1);
247 +}
248 +
249 +static void finish_if_sparse(struct progress *progress)
250 +{
251 + if (progress &&
252 + progress->sparse &&
253 + progress->last_value != progress->total)
254 + display_progress(progress, progress->total);
255 }
256
257 void stop_progress(struct progress **p_progress)
258 {
259 + finish_if_sparse(*p_progress);
260 +
261 stop_progress_msg(p_progress, _("done"));
262 }
263
progress.h
+3
@@ -6,7 +6,10 @@ struct progress;
6 void display_throughput(struct progress *progress, uint64_t total);
7 int display_progress(struct progress *progress, uint64_t n);
8 struct progress *start_progress(const char *title, uint64_t total);
9 +struct progress *start_sparse_progress(const char *title, uint64_t total);
10 struct progress *start_delayed_progress(const char *title, uint64_t total);
11 +struct progress *start_delayed_sparse_progress(const char *title,
12 + uint64_t total);
13 void stop_progress(struct progress **progress);
14 void stop_progress_msg(struct progress **progress, const char *msg);
15