sha1_file: freshen pack objects before loose

When writing out an object file, we first check whether it already exists and if so optimize out the write. Prior to 33d4221, we did this by calling has_sha1_file(), which will check for packed objects followed by loose. Since that commit, we check loose objects first. For the common case of a repository whose objects are mostly packed, this means we will make a lot of extra access() system calls checking for loose objects. We should follow the same packed-then-loose order that all of our other lookups use. Reported-by: Stefan Saasen <ssaasen@atlassian.com> Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>

Jeff King committed Apr 20, 2015 at 15:54 UTC b5f52f372e85c6e461b6123cd7eebd544b439020
1 file changed +1 -1
sha1_file.c
+1 -1
@@ -3014,7 +3014,7 @@ int write_sha1_file(const void *buf, unsigned long len, const char *type, unsign
3014 write_sha1_file_prepare(buf, len, type, sha1, hdr, &hdrlen);
3015 if (returnsha1)
3016 hashcpy(returnsha1, sha1);
3017 - if (freshen_loose_object(sha1) || freshen_packed_object(sha1))
3017 + if (freshen_packed_object(sha1) || freshen_loose_object(sha1))
3018 return 0;
3019 return write_loose_object(sha1, hdr, hdrlen, buf, len, 0);
3020 }