midx.c: prevent overflow in `nth_midxed_object_oid()`

In a similar spirit as previous commits, avoid overflow when looking up an object's OID in a MIDX when its position is greater than `2^32-1/m->hash_len`. As usual, it is perfectly OK for a MIDX to have as many as 2^32-1 objects (since we use 32-bit fields to count the number of objects at each fanout layer). But if we have more than `2^32-1/m->hash_len` number of objects, we will incorrectly perform the computation using 32-bit integers, overflowing the result. Signed-off-by: Taylor Blau <me@ttaylorr.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>

Taylor Blau committed Jul 12, 2023 at 19:37 UTC c2b24ede229dbc6686e37c8cae1e169fc356049e
1 file changed +1 -1
midx.c
+1 -1
index 0da2faac67..c774cd69c7 100644 --- a/midx.c +++ b/midx.c @@ -254,7 +254,7 @@ struct object_id *nth_midxed_object_oid(struct object_id *oid, if (n >= m->num_objects) return NULL; - oidread(oid, m->chunk_oid_lookup + m->hash_len * n); + oidread(oid, m->chunk_oid_lookup + st_mult(m->hash_len, n)); return oid; }