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1 /**
2 * Copyright (c) Meta Platforms, Inc. and affiliates.
3 *
4 * This source code is licensed under the MIT license found in the
5 * LICENSE file in the root directory of this source tree.
6 *
7 * @flow
8 */
9
10 // Ids are base 32 strings whose binary representation corresponds to the
11 // position of a node in a tree.
12
13 // Every time the tree forks into multiple children, we add additional bits to
14 // the left of the sequence that represent the position of the child within the
15 // current level of children.
16 //
17 // 00101 00010001011010101
18 // ╰─┬─╯ ╰───────┬───────╯
19 // Fork 5 of 20 Parent id
20 //
21 // The leading 0s are important. In the above example, you only need 3 bits to
22 // represent slot 5. However, you need 5 bits to represent all the forks at
23 // the current level, so we must account for the empty bits at the end.
24 //
25 // For this same reason, slots are 1-indexed instead of 0-indexed. Otherwise,
26 // the zeroth id at a level would be indistinguishable from its parent.
27 //
28 // If a node has only one child, and does not materialize an id (i.e. does not
29 // contain a useId hook), then we don't need to allocate any space in the
30 // sequence. It's treated as a transparent indirection. For example, these two
31 // trees produce the same ids:
32 //
33 // <> <>
34 // <Indirection> <A />
35 // <A /> <B />
36 // </Indirection> </>
37 // <B />
38 // </>
39 //
40 // However, we cannot skip any node that materializes an id. Otherwise, a parent
41 // id that does not fork would be indistinguishable from its child id. For
42 // example, this tree does not fork, but the parent and child must have
43 // different ids.
44 //
45 // <Parent>
46 // <Child />
47 // </Parent>
48 //
49 // To handle this scenario, every time we materialize an id, we allocate a
50 // new level with a single slot. You can think of this as a fork with only one
51 // prong, or an array of children with length 1.
52 //
53 // It's possible for the size of the sequence to exceed 32 bits, the max
54 // size for bitwise operations. When this happens, we make more room by
55 // converting the right part of the id to a string and storing it in an overflow
56 // variable. We use a base 32 string representation, because 32 is the largest
57 // power of 2 that is supported by toString(). We want the base to be large so
58 // that the resulting ids are compact, and we want the base to be a power of 2
59 // because every log2(base) bits corresponds to a single character, i.e. every
60 // log2(32) = 5 bits. That means we can lop bits off the end 5 at a time without
61 // affecting the final result.
62
63 export type TreeContext = {
64 +id: number,
65 +overflow: string,
66 };
67
68 export const emptyTreeContext = {
69 id: 1,
70 overflow: '',
71 };
72
73 export function getTreeId(context: TreeContext): string {
74 const overflow = context.overflow;
75 const idWithLeadingBit = context.id;
76 const id = idWithLeadingBit & ~getLeadingBit(idWithLeadingBit);
77 return id.toString(32) + overflow;
78 }
79
80 export function pushTreeContext(
81 baseContext: TreeContext,
82 totalChildren: number,
83 index: number,
84 ): TreeContext {
85 const baseIdWithLeadingBit = baseContext.id;
86 const baseOverflow = baseContext.overflow;
87
88 // The leftmost 1 marks the end of the sequence, non-inclusive. It's not part
89 // of the id; we use it to account for leading 0s.
90 const baseLength = getBitLength(baseIdWithLeadingBit) - 1;
91 const baseId = baseIdWithLeadingBit & ~(1 << baseLength);
92
93 const slot = index + 1;
94 const length = getBitLength(totalChildren) + baseLength;
95
96 // 30 is the max length we can store without overflowing, taking into
97 // consideration the leading 1 we use to mark the end of the sequence.
98 if (length > 30) {
99 // We overflowed the bitwise-safe range. Fall back to slower algorithm.
100 // This branch assumes the length of the base id is greater than 5; it won't
101 // work for smaller ids, because you need 5 bits per character.
102 //
103 // We encode the id in multiple steps: first the base id, then the
104 // remaining digits.
105 //
106 // Each 5 bit sequence corresponds to a single base 32 character. So for
107 // example, if the current id is 23 bits long, we can convert 20 of those
108 // bits into a string of 4 characters, with 3 bits left over.
109 //
110 // First calculate how many bits in the base id represent a complete
111 // sequence of characters.
112 const numberOfOverflowBits = baseLength - (baseLength % 5);
113
114 // Then create a bitmask that selects only those bits.
115 const newOverflowBits = (1 << numberOfOverflowBits) - 1;
116
117 // Select the bits, and convert them to a base 32 string.
118 const newOverflow = (baseId & newOverflowBits).toString(32);
119
120 // Now we can remove those bits from the base id.
121 const restOfBaseId = baseId >> numberOfOverflowBits;
122 const restOfBaseLength = baseLength - numberOfOverflowBits;
123
124 // Finally, encode the rest of the bits using the normal algorithm. Because
125 // we made more room, this time it won't overflow.
126 const restOfLength = getBitLength(totalChildren) + restOfBaseLength;
127 const restOfNewBits = slot << restOfBaseLength;
128 const id = restOfNewBits | restOfBaseId;
129 const overflow = newOverflow + baseOverflow;
130 return {
131 id: (1 << restOfLength) | id,
132 overflow,
133 };
134 } else {
135 // Normal path
136 const newBits = slot << baseLength;
137 const id = newBits | baseId;
138 const overflow = baseOverflow;
139 return {
140 id: (1 << length) | id,
141 overflow,
142 };
143 }
144 }
145
146 function getBitLength(number: number): number {
147 return 32 - clz32(number);
148 }
149
150 function getLeadingBit(id: number) {
151 return 1 << (getBitLength(id) - 1);
152 }
153
154 // TODO: Math.clz32 is supported in Node 12+. Maybe we can drop the fallback.
155 const clz32 = Math.clz32 ? Math.clz32 : clz32Fallback;
156
157 // Count leading zeros.
158 // Based on:
159 // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32
160 const log = Math.log;
161 const LN2 = Math.LN2;
162 function clz32Fallback(x: number): number {
163 const asUint = x >>> 0;
164 if (asUint === 0) {
165 return 32;
166 }
167 return (31 - ((log(asUint) / LN2) | 0)) | 0;
168 }