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A high-throughput and memory-efficient inference and serving engine for LLMs

Mirrored from https://github.com/tduncan-lum/Nvidia-Optimization-Stack---VLLM.git

Synced Nov 15, 16:00 UTC

[V1][Bugfix] Fix typo in MoE TPU checking (#15927)

Signed-off-by: Roger Wang <ywang@roblox.com>

Roger Wang committed Apr 1, 2025 at 23:46 UTC 0e00d40e4faa1c433d9e16fbca82ba961c80c649
1 file changed +1 -1
vllm/model_executor/layers/fused_moe/layer.py
+1 -1
@@ -309,7 +309,7 @@ class UnquantizedFusedMoEMethod(FusedMoEMethodBase, CustomOp):
309 expert_map=expert_map,
310 renormalize=renormalize)
311
312 - forward_native = forward_tpu if current_platform.is_tpu else forward_cuda
312 + forward_native = forward_tpu if current_platform.is_tpu() else forward_cuda
313
314
315 def determine_expert_map(