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A high-throughput and memory-efficient inference and serving engine for LLMs

Mirrored from https://github.com/tduncan-lum/Nvidia-Optimization-Stack---VLLM.git

Synced Nov 14, 05:30 UTC

[CI] Fix linting error on main (#23835)

Signed-off-by: Thomas Parnell <tpa@zurich.ibm.com>

Thomas Parnell committed Aug 28, 2025 at 15:52 UTC 1f096f9b9536aa8f520f89b178a518da294a7dce
1 file changed +2 -1
vllm/v1/cudagraph_dispatcher.py
+2 -1
@@ -11,7 +11,8 @@ logger = init_logger(__name__)
11
12 class CudagraphDispatcher:
13 """
14 - Runtime cudagraph dispatcher to dispatch keys for multiple set of cudagraphs.
14 + Runtime cudagraph dispatcher to dispatch keys for multiple set of
15 + cudagraphs.
16
17 The dispatcher stores two sets of dispatch keys, one for PIECEWISE and one
18 for FULL cudagraph runtime mode. The keys are initialized depending on