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A high-throughput and memory-efficient inference and serving engine for LLMs

Mirrored from https://github.com/tduncan-lum/Nvidia-Optimization-Stack---VLLM.git

Synced Nov 15, 02:15 UTC

[doc] fix ordered list (#20749)

Signed-off-by: reidliu41 <reid201711@gmail.com>

Reid committed Jul 10, 2025 at 18:13 UTC 65393ee064036d591bfc55d8c5b9ef4711ecbc70
1 file changed +6 -6
docs/contributing/incremental_build.md
+6 -6
@@ -99,16 +99,16 @@ Once your `CMakeUserPresets.json` is configured:
99 1. **Initialize the CMake build environment:**
100 This step configures the build system according to your chosen preset (e.g., `release`) and creates the build directory at `binaryDir`
101
102 - ```console
103 - cmake --preset release
104 - ```
102 + ```console
103 + cmake --preset release
104 + ```
105
106 2. **Build and install the vLLM components:**
107 This command compiles the code and installs the resulting binaries into your vLLM source directory, making them available to your editable Python installation.
108
109 - ```console
110 - cmake --build --preset release --target install
111 - ```
109 + ```console
110 + cmake --build --preset release --target install
111 + ```
112
113 3. **Make changes and repeat!**
114 Now you start using your editable install of vLLM, testing and making changes as needed. If you need to build again to update based on changes, simply run the CMake command again to build only the affected files.