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A high-throughput and memory-efficient inference and serving engine for LLMs

Mirrored from https://github.com/tduncan-lum/Nvidia-Optimization-Stack---VLLM.git

Synced Nov 6, 02:00 UTC

[BugFix] Fix order of compile logging (#38012)

Signed-off-by: Richard Zou <zou3519@gmail.com>

Richard Zou committed Mar 24, 2026 at 14:58 UTC 71a4a2fbd043260a0e693e909fc7d00ec23c9a5f
1 file changed +4 -2
vllm/compilation/decorators.py
+4 -2
@@ -299,8 +299,10 @@ def _try_load_aot_compiled_fn(
299 # is populated by _verify_source_unchanged.
300 with maybe_use_cudagraph_partition_wrapper(model.vllm_config):
301 loaded_fn._artifacts.compiled_fn.finalize_loading(model.vllm_config)
302 - compilation_counter.num_aot_artifacts_loaded += 1
303 - logger.info("Directly load AOT compilation from path %s", aot_compilation_path)
302 + compilation_counter.num_aot_artifacts_loaded += 1
303 + logger.info(
304 + "Directly load AOT compilation from path %s", aot_compilation_path
305 + )
306 return loaded_fn
307 except Exception as e:
308 if os.path.exists(aot_compilation_path):