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A high-throughput and memory-efficient inference and serving engine for LLMs

Mirrored from https://github.com/tduncan-lum/Nvidia-Optimization-Stack---VLLM.git

Synced Nov 15, 03:30 UTC

remove unused variables in marlin_template.h (#20236)

周周周 committed Jul 2, 2025 at 08:51 UTC 9290de5667c92450768c79a50b748d358bc825c8
2 files changed -4
csrc/moe/marlin_moe_wna16/marlin_template.h
-2
@@ -1255,8 +1255,6 @@ __global__ void Marlin(
1255 if constexpr (has_zp && !is_zp_float) {
1256 if (is_new_zp) {
1257 if constexpr (group_blocks == -1) is_first_matmul_in_slice = false;
1258 - FragB frag_zp_0;
1259 - FragB frag_zp_1;
1258 int zp_quant_0, zp_quant_1;
1259
1260 if constexpr (w_type.size_bits() == 4) {
csrc/quantization/gptq_marlin/marlin_template.h
-2
@@ -1113,8 +1113,6 @@ __global__ void Marlin(
1113 if constexpr (has_zp && !is_zp_float) {
1114 if (is_new_zp) {
1115 if constexpr (group_blocks == -1) is_first_matmul_in_slice = false;
1116 - FragB frag_zp_0;
1117 - FragB frag_zp_1;
1116 int zp_quant_0, zp_quant_1;
1117
1118 if constexpr (w_type.size_bits() == 4) {