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A high-throughput and memory-efficient inference and serving engine for LLMs

Mirrored from https://github.com/tduncan-lum/Nvidia-Optimization-Stack---VLLM.git

Synced Nov 7, 12:45 UTC

Fix typo: implictly -> implicitly in isaac.py docstring (#35646)

lin-shh committed Mar 1, 2026 at 02:34 UTC a9ec392c86446996087e6919eaf59023c984b8fe
1 file changed +1 -1
vllm/model_executor/models/isaac.py
+1 -1
@@ -551,7 +551,7 @@ def process_vision_for_patches(
551 `(num_images, height, width, channels)` for a batch. Channels are
552 expected to be RGB.
553 patch_size (`int`):
554 - Edge length of square patches; implictly controls resize grid granularity.
554 + Edge length of square patches; implicitly controls resize grid granularity.
555 max_num_patches (`int`):
556 Maximum number of patches allowed after resizing.
557 min_num_patches (`int`, *optional*):