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A high-throughput and memory-efficient inference and serving engine for LLMs

Mirrored from https://github.com/tduncan-lum/Nvidia-Optimization-Stack---VLLM.git

Synced Nov 13, 14:30 UTC

[Misc] fix typo and add detailed log (#28178)

Signed-off-by: Andy Xie <andy.xning@gmail.com>

Ning Xie committed Nov 9, 2025 at 13:33 UTC e5e9067e61600eedd4e75bd1c512ec52872916aa
2 files changed +2 -2
examples/offline_inference/load_sharded_state.py
+1 -1
@@ -11,7 +11,7 @@ python save_sharded_state.py \
11 --model /path/to/load \
12 --quantization deepspeedfp \
13 --tensor-parallel-size 8 \
14 - --output /path/to/save/sharded/modele
14 + --output /path/to/save/sharded/model
15
16 python load_sharded_state.py \
17 --model /path/to/saved/sharded/model \
vllm/v1/worker/gpu_model_runner.py
+1 -1
@@ -3035,7 +3035,7 @@ class GPUModelRunner(LoRAModelRunnerMixin, KVConnectorModelRunnerMixin):
3035 time_after_load = time.perf_counter()
3036 self.model_memory_usage = m.consumed_memory
3037 logger.info_once(
3038 - "Model loading took %.4f GiB and %.6f seconds",
3038 + "Model loading took %.4f GiB memory and %.6f seconds",
3039 self.model_memory_usage / GiB_bytes,
3040 time_after_load - time_before_load,
3041 scope="local",