| 1 | import UIKit |
| 2 | |
| 3 | @main |
| 4 | final class AppDelegate: UIResponder, UIApplicationDelegate { |
| 5 | |
| 6 | func application( |
| 7 | _ application: UIApplication, |
| 8 | didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? |
| 9 | ) -> Bool { |
| 10 | OndeEnvironmentBootstrap.configureIfNeeded() |
| 11 | return true |
| 12 | } |
| 13 | |
| 14 | func application( |
| 15 | _ application: UIApplication, |
| 16 | configurationForConnecting connectingSceneSession: UISceneSession, |
| 17 | options: UIScene.ConnectionOptions |
| 18 | ) -> UISceneConfiguration { |
| 19 | let configuration = UISceneConfiguration( |
| 20 | name: SceneDelegate.configurationName, |
| 21 | sessionRole: connectingSceneSession.role |
| 22 | ) |
| 23 | configuration.delegateClass = SceneDelegate.self |
| 24 | return configuration |
| 25 | } |
| 26 | } |