| 1 | /*++ |
| 2 | |
| 3 | Copyright (c) Microsoft. All rights reserved. |
| 4 | |
| 5 | Module Name: |
| 6 | |
| 7 | PortRelayHandle.cpp |
| 8 | |
| 9 | Abstract: |
| 10 | |
| 11 | Contains the implementation of the PortRelayAcceptHandle class. |
| 12 | |
| 13 | --*/ |
| 14 | |
| 15 | #include "PortRelayHandle.h" |
| 16 | #include "IORelay.h" |
| 17 | #include "hvsocket.hpp" |
| 18 | #include "socket.hpp" |
| 19 | #include "wslutil.h" |
| 20 | #include "lxinitshared.h" |
| 21 | #include <gslhelpers.h> |
| 22 | #include <mswsock.h> |
| 23 | #include <thread> |
| 24 | |
| 25 | using namespace wsl::windows::service::wslc; |
| 26 | using namespace wsl::windows::common; |
| 27 | |
| 28 | PortRelayAcceptHandle::PortRelayAcceptHandle( |
| 29 | wil::unique_socket&& ListenSocket, const GUID& VmId, uint32_t RelayPort, uint32_t LinuxPort, int Family, IORelay& IoRelay) : |
| 30 | ListenSocket(std::move(ListenSocket)), VmId(VmId), RelayPort(RelayPort), LinuxPort(LinuxPort), Family(Family), IoRelay(IoRelay) |
| 31 | { |
| 32 | Overlapped.hEvent = Event.get(); |
| 33 | } |
| 34 | |
| 35 | PortRelayAcceptHandle::~PortRelayAcceptHandle() |
| 36 | { |
| 37 | if (State == io::IOHandleStatus::Pending) |
| 38 | { |
| 39 | LOG_IF_WIN32_BOOL_FALSE(CancelIoEx(reinterpret_cast<HANDLE>(ListenSocket.get()), &Overlapped)); |
| 40 | |
| 41 | DWORD bytesProcessed{}; |
| 42 | DWORD flagsReturned{}; |
| 43 | if (!WSAGetOverlappedResult(ListenSocket.get(), &Overlapped, &bytesProcessed, TRUE, &flagsReturned)) |
| 44 | { |
| 45 | auto error = GetLastError(); |
| 46 | LOG_LAST_ERROR_IF(error != ERROR_CONNECTION_ABORTED && error != ERROR_OPERATION_ABORTED); |
| 47 | } |
| 48 | } |
| 49 | } |
| 50 | |
| 51 | void PortRelayAcceptHandle::Schedule() |
| 52 | { |
| 53 | WI_ASSERT(State == io::IOHandleStatus::Standby); |
| 54 | |
| 55 | // Create a new socket for accepting |
| 56 | AcceptedSocket.reset(WSASocket(Family, SOCK_STREAM, IPPROTO_TCP, nullptr, 0, WSA_FLAG_OVERLAPPED)); |
| 57 | THROW_LAST_ERROR_IF(!AcceptedSocket); |
| 58 | |
| 59 | memset(AcceptBuffer, 0, sizeof(AcceptBuffer)); |
| 60 | DWORD bytesReturned{}; |
| 61 | if (AcceptEx(ListenSocket.get(), AcceptedSocket.get(), AcceptBuffer, 0, sizeof(SOCKADDR_STORAGE), sizeof(SOCKADDR_STORAGE), &bytesReturned, &Overlapped)) |
| 62 | { |
| 63 | // Accept completed immediately |
| 64 | State = io::IOHandleStatus::Completed; |
| 65 | } |
| 66 | else |
| 67 | { |
| 68 | auto error = WSAGetLastError(); |
| 69 | THROW_HR_IF_MSG(HRESULT_FROM_WIN32(error), error != ERROR_IO_PENDING, "Handle: 0x%p", reinterpret_cast<void*>(ListenSocket.get())); |
| 70 | |
| 71 | State = io::IOHandleStatus::Pending; |
| 72 | } |
| 73 | } |
| 74 | |
| 75 | void PortRelayAcceptHandle::Collect() |
| 76 | { |
| 77 | WI_ASSERT(State == io::IOHandleStatus::Pending || State == io::IOHandleStatus::Completed); |
| 78 | |
| 79 | if (State == io::IOHandleStatus::Pending) |
| 80 | { |
| 81 | DWORD bytesReceived{}; |
| 82 | DWORD flagsReturned{}; |
| 83 | THROW_IF_WIN32_BOOL_FALSE(WSAGetOverlappedResult(ListenSocket.get(), &Overlapped, &bytesReceived, false, &flagsReturned)); |
| 84 | } |
| 85 | |
| 86 | // Set the accept context to mark the socket as connected. |
| 87 | socket::SetAcceptContext(AcceptedSocket.get(), ListenSocket.get()); |
| 88 | |
| 89 | // Launch a relay for this accepted connection |
| 90 | LaunchRelay(std::move(AcceptedSocket)); |
| 91 | |
| 92 | // Go back to standby to accept the next connection |
| 93 | State = io::IOHandleStatus::Standby; |
| 94 | } |
| 95 | |
| 96 | HANDLE PortRelayAcceptHandle::GetHandle() const |
| 97 | { |
| 98 | return Event.get(); |
| 99 | } |
| 100 | |
| 101 | void PortRelayAcceptHandle::LaunchRelay(wil::unique_socket&& AcceptedSocket) |
| 102 | { |
| 103 | WSL_LOG( |
| 104 | "StartPortRelay", |
| 105 | TraceLoggingValue(LinuxPort, "LinuxPort"), |
| 106 | TraceLoggingValue(Family, "Family"), |
| 107 | TraceLoggingValue(AcceptedSocket.get(), "Socket")); |
| 108 | |
| 109 | // Launch relay in a dedicated thread |
| 110 | std::thread relayThread{ |
| 111 | [Socket = std::move(AcceptedSocket), VmId = VmId, LinuxPort = LinuxPort, RelayPort = RelayPort, Family = Family]() mutable { |
| 112 | try |
| 113 | { |
| 114 | wslutil::SetThreadDescription(L"Port relay"); |
| 115 | |
| 116 | // Connect to the HvSocket |
| 117 | auto hvSocket = hvsocket::Connect(VmId, RelayPort); |
| 118 | |
| 119 | // Send relay start message |
| 120 | LX_INIT_START_SOCKET_RELAY message{}; |
| 121 | message.Header.MessageType = LxInitMessageStartSocketRelay; |
| 122 | message.Header.MessageSize = sizeof(message); |
| 123 | message.Family = (Family == AF_INET) ? LX_AF_INET : LX_AF_INET6; |
| 124 | message.Port = LinuxPort; |
| 125 | message.BufferSize = 0x20000; // LOCALHOST_RELAY_BUFFER_SIZE |
| 126 | |
| 127 | socket::Send(hvSocket.get(), gslhelpers::struct_as_bytes(message)); |
| 128 | |
| 129 | // Relay data between the two sockets |
| 130 | relay::SocketRelay(Socket.get(), hvSocket.get(), message.BufferSize); |
| 131 | |
| 132 | WSL_LOG("StopPortRelay", TraceLoggingValue(LinuxPort, "LinuxPort"), TraceLoggingValue(Socket.get(), "Socket")); |
| 133 | } |
| 134 | CATCH_LOG(); |
| 135 | }}; |
| 136 | |
| 137 | relayThread.detach(); |
| 138 | } |