ProcessState
Process::State() casts directly from WslcProcessState.
Underlying C values:
Unknown = 0Running = 1Exited = 2Signalled = 3
if (process.State() == static_cast<ProcessState>(1))
{
// running
}
Process::State() casts directly from WslcProcessState.
Underlying C values:
Unknown = 0Running = 1Exited = 2Signalled = 3if (process.State() == static_cast<ProcessState>(1))
{
// running
}