| 1 | // Copyright (C) Microsoft Corporation. All rights reserved. |
| 2 | #pragma once |
| 3 | |
| 4 | #include <functional> |
| 5 | #include "NetlinkChannel.h" |
| 6 | #include "Neighbor.h" |
| 7 | #include "Operation.h" |
| 8 | |
| 9 | class IpNeighborManager |
| 10 | { |
| 11 | public: |
| 12 | /* |
| 13 | Implement netlink equivalent of "ip neigh <operation> <IP> lladdr <MAC> dev <interface> nud permanent". |
| 14 | */ |
| 15 | void ModifyNeighborEntry(const Neighbor& Neighbor, Operation operation); |
| 16 | |
| 17 | static bool PerformNeighborDiscovery(Neighbor& Local, Neighbor& Neighbor); |
| 18 | |
| 19 | private: |
| 20 | template <typename TAddr> |
| 21 | void ModifyNeighborEntryImpl(const Neighbor& Neighbor, int operation, int flags); |
| 22 | |
| 23 | /* |
| 24 | Creates the message using the routine, then sends the message via netlink. |
| 25 | */ |
| 26 | template <typename T> |
| 27 | void SendMessage(const Neighbor& Neighbor, int operation, int flags, const std::function<void(T&)>& routine = [](auto&) {}); |
| 28 | |
| 29 | NetlinkChannel m_channel; |
| 30 | }; |