master
sample 70 lines 3.83 KB
Raw
1 # Sample user configuration
2
3 message(STATUS "Loading user configuration")
4
5 # Uncomment to use locally built wsldevicehost binaries.
6 # This folder should contain both wsldevicehost.dll and WslDeviceHost.idl
7 # set(WSL_DEVICEHOST_BIN "C:/path/to/devicehost/bin")
8
9 # Uncomment to enable development packages (smaller, faster to install)
10 # # Note: .vhd files fail to mount via symlink / hardlink, so COPY is needed.
11 # set(WSL_DEV_BINARY_PATH "C:/wsldev")
12
13 if(WSL_DEV_BINARY_PATH)
14 file(MAKE_DIRECTORY ${WSL_DEV_BINARY_PATH})
15 file(CREATE_LINK "${KERNEL_SOURCE_DIR}/bin/${TARGET_PLATFORM}/kernel" "${WSL_DEV_BINARY_PATH}/kernel" SYMBOLIC)
16 file(COPY_FILE "${WSLG_SOURCE_DIR}/${TARGET_PLATFORM}/system.vhd" "${WSL_DEV_BINARY_PATH}/system.vhd" ONLY_IF_DIFFERENT)
17 file(COPY_FILE "${KERNEL_SOURCE_DIR}/bin/${TARGET_PLATFORM}/artifacts.vhd" "${WSL_DEV_BINARY_PATH}/artifacts.vhd" ONLY_IF_DIFFERENT)
18
19 # read-only VHDs need to be world readable to mount successfully.
20 execute_process(
21 COMMAND icacls.exe "${WSL_DEV_BINARY_PATH}/system.vhd" "/grant:r" "Everyone:(R)" /Q
22 COMMAND icacls.exe "${WSL_DEV_BINARY_PATH}/artifacts.vhd" "/grant:r" "Everyone:(R)" /Q
23 WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR}
24 COMMAND_ERROR_IS_FATAL ANY)
25
26 file(CREATE_LINK "${MSRDC_SOURCE_DIR}/${TARGET_PLATFORM}/msrdc.exe" "${WSL_DEV_BINARY_PATH}/msrdc.exe" SYMBOLIC)
27 file(CREATE_LINK "${WSLG_SOURCE_DIR}/wslg.rdp" "${WSL_DEV_BINARY_PATH}/wslg.rdp" SYMBOLIC)
28 file(CREATE_LINK "${WSLG_SOURCE_DIR}/wslg_desktop.rdp" "${WSL_DEV_BINARY_PATH}/wslg_desktop.rdp" SYMBOLIC)
29 file(CREATE_LINK "${MSRDC_SOURCE_DIR}/${TARGET_PLATFORM}/rdclientax.dll" "${WSL_DEV_BINARY_PATH}/rdclientax.dll" SYMBOLIC)
30 file(CREATE_LINK "${MSRDC_SOURCE_DIR}/${TARGET_PLATFORM}/rdpnanoTransport.dll" "${WSL_DEV_BINARY_PATH}/rdpnanoTransport.dll" SYMBOLIC)
31 file(CREATE_LINK "${MSRDC_SOURCE_DIR}/${TARGET_PLATFORM}/RdpWinStlHelper.dll" "${WSL_DEV_BINARY_PATH}/RdpWinStlHelper.dll" SYMBOLIC)
32 file(CREATE_LINK "${MSAL_SOURCE_DIR}/${TARGET_PLATFORM}/msal.wsl.proxy.exe" "${WSL_DEV_BINARY_PATH}/msal.wsl.proxy.exe" SYMBOLIC)
33
34 file(MAKE_DIRECTORY "${WSL_DEV_BINARY_PATH}/lib")
35 file(CREATE_LINK "${DIRECT3D_SOURCE_DIR}/lib/${TARGET_PLATFORM}/libd3d12.so" "${WSL_DEV_BINARY_PATH}/lib/libd3d12.so" SYMBOLIC)
36 file(CREATE_LINK "${DIRECT3D_SOURCE_DIR}/lib/${TARGET_PLATFORM}/libd3d12core.so" "${WSL_DEV_BINARY_PATH}/lib/libd3d12core.so" SYMBOLIC)
37 file(CREATE_LINK "${DXCORE_SOURCE_DIR}/lib/libdxcore.so" "${WSL_DEV_BINARY_PATH}/lib/libdxcore.so" SYMBOLIC)
38
39 foreach(LANG ${SUPPORTED_LANGS})
40 file(CREATE_LINK "${MSRDC_SOURCE_DIR}/${TARGET_PLATFORM}/${LANG}" "${WSL_DEV_BINARY_PATH}/${LANG}" SYMBOLIC)
41 endforeach()
42 endif()
43
44 # # Uncomment to build, package and install wslsettings
45 # set(WSL_BUILD_WSL_SETTINGS true)
46
47 # # Uncomment to build the C# WSLC sdk
48 # set(WSL_INCLUDE_SDK_CSHARP true)
49
50 # # Uncomment to configure the WSLC SDK NuGet to only target the current platform
51 # set(WSL_NUGET_SINGLE_PLATFORM true)
52
53 # # Uncomment to generate a "thin" MSI package which builds and installs faster
54 # set(WSL_BUILD_THIN_PACKAGE true)
55
56 # # Uncomment to install the package as part of the build
57 # set(WSL_POST_BUILD_COMMAND "powershell;-ExecutionPolicy;Bypass;-NoProfile;-NonInteractive;./tools/deploy/deploy-to-host.ps1")
58
59 # # Uncomment to reduce the verbosity of the appx package build
60 # set(WSL_SILENT_APPX_BUILD true)
61
62 # # Uncomment to change the pre-commit hook behavior (default: warn)
63 # # warn - report formatting issues without blocking the commit
64 # # error - block the commit when formatting issues are found
65 # # fix - automatically fix formatting and re-stage files
66 # set(WSL_PRE_COMMIT_MODE "warn")
67
68 # # Uncomment to change how many sources share a unity translation unit (default: 0).
69 # # Use 0 to disable unity builds and compile every file separately.
70 # set(WSL_UNITY_BATCH_SIZE 4)