| 1 | /*++ |
| 2 | |
| 3 | Copyright (c) Microsoft. All rights reserved. |
| 4 | |
| 5 | Module Name: |
| 6 | |
| 7 | PortRelayHandle.h |
| 8 | |
| 9 | Abstract: |
| 10 | |
| 11 | Contains the definition of the PortRelayAcceptHandle class for port relaying. |
| 12 | |
| 13 | --*/ |
| 14 | |
| 15 | #pragma once |
| 16 | |
| 17 | #include "relay.hpp" |
| 18 | |
| 19 | namespace wsl::windows::service::wslc { |
| 20 | |
| 21 | class IORelay; |
| 22 | |
| 23 | class PortRelayAcceptHandle : public common::io::OverlappedIOHandle |
| 24 | { |
| 25 | public: |
| 26 | NON_COPYABLE(PortRelayAcceptHandle) |
| 27 | NON_MOVABLE(PortRelayAcceptHandle) |
| 28 | |
| 29 | PortRelayAcceptHandle(wil::unique_socket&& ListenSocket, const GUID& VmId, uint32_t RelayPort, uint32_t LinuxPort, int Family, IORelay& IoRelay); |
| 30 | |
| 31 | ~PortRelayAcceptHandle(); |
| 32 | |
| 33 | void Schedule() override; |
| 34 | void Collect() override; |
| 35 | HANDLE GetHandle() const override; |
| 36 | |
| 37 | private: |
| 38 | void LaunchRelay(wil::unique_socket&& AcceptedSocket); |
| 39 | |
| 40 | wil::unique_socket ListenSocket; |
| 41 | wil::unique_socket AcceptedSocket; |
| 42 | GUID VmId; |
| 43 | uint32_t RelayPort; |
| 44 | uint32_t LinuxPort; |
| 45 | int Family; |
| 46 | IORelay& IoRelay; |
| 47 | wil::unique_event Event{wil::EventOptions::ManualReset}; |
| 48 | OVERLAPPED Overlapped{}; |
| 49 | char AcceptBuffer[2 * sizeof(SOCKADDR_STORAGE)]{}; |
| 50 | }; |
| 51 | |
| 52 | } // namespace wsl::windows::service::wslc |