| 1 | enum ActionListDisplayMode { transactions, trades } |
| 2 | |
| 3 | int serializeActionlistDisplayModes(List<ActionListDisplayMode> modes) { |
| 4 | var i = 0; |
| 5 | |
| 6 | for (final mode in modes) { |
| 7 | switch (mode) { |
| 8 | case ActionListDisplayMode.trades: |
| 9 | i += 1; |
| 10 | break; |
| 11 | case ActionListDisplayMode.transactions: |
| 12 | i += 10; |
| 13 | break; |
| 14 | } |
| 15 | } |
| 16 | |
| 17 | return i; |
| 18 | } |
| 19 | |
| 20 | List<ActionListDisplayMode> deserializeActionlistDisplayModes(int raw) { |
| 21 | final modes = <ActionListDisplayMode>[]; |
| 22 | |
| 23 | if (raw == 1 || raw - 10 == 1) { |
| 24 | modes.add(ActionListDisplayMode.trades); |
| 25 | } |
| 26 | |
| 27 | if (raw >= 10) { |
| 28 | modes.add(ActionListDisplayMode.transactions); |
| 29 | } |
| 30 | |
| 31 | return modes; |
| 32 | } |