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1 /* SPDX-License-Identifier: MIT */
2 /*
3 * Copyright 2011 Intel Corporation
4 */
5
6 #ifndef DRM_FOURCC_H
7 #define DRM_FOURCC_H
8
9
10 #if defined(__cplusplus)
11 extern "C" {
12 #endif
13
14 /**
15 * DOC: overview
16 *
17 * In the DRM subsystem, framebuffer pixel formats are described using the
18 * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
19 * fourcc code, a Format Modifier may optionally be provided, in order to
20 * further describe the buffer's format - for example tiling or compression.
21 *
22 * Format Modifiers
23 * ----------------
24 *
25 * Format modifiers are used in conjunction with a fourcc code, forming a
26 * unique fourcc:modifier pair. This format:modifier pair must fully define the
27 * format and data layout of the buffer, and should be the only way to describe
28 * that particular buffer.
29 *
30 * Having multiple fourcc:modifier pairs which describe the same layout should
31 * be avoided, as such aliases run the risk of different drivers exposing
32 * different names for the same data format, forcing userspace to understand
33 * that they are aliases.
34 *
35 * Format modifiers may change any property of the buffer, including the number
36 * of planes and/or the required allocation size. Format modifiers are
37 * vendor-namespaced, and as such the relationship between a fourcc code and a
38 * modifier is specific to the modifier being used. For example, some modifiers
39 * may preserve meaning - such as number of planes - from the fourcc code,
40 * whereas others may not.
41 *
42 * Modifiers must uniquely encode buffer layout. In other words, a buffer must
43 * match only a single modifier. A modifier must not be a subset of layouts of
44 * another modifier. For instance, it's incorrect to encode pitch alignment in
45 * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel
46 * aligned modifier. That said, modifiers can have implicit minimal
47 * requirements.
48 *
49 * For modifiers where the combination of fourcc code and modifier can alias,
50 * a canonical pair needs to be defined and used by all drivers. Preferred
51 * combinations are also encouraged where all combinations might lead to
52 * confusion and unnecessarily reduced interoperability. An example for the
53 * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.
54 *
55 * There are two kinds of modifier users:
56 *
57 * - Kernel and user-space drivers: for drivers it's important that modifiers
58 * don't alias, otherwise two drivers might support the same format but use
59 * different aliases, preventing them from sharing buffers in an efficient
60 * format.
61 * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users
62 * see modifiers as opaque tokens they can check for equality and intersect.
63 * These users mustn't need to know to reason about the modifier value
64 * (i.e. they are not expected to extract information out of the modifier).
65 *
66 * Vendors should document their modifier usage in as much detail as
67 * possible, to ensure maximum compatibility across devices, drivers and
68 * applications.
69 *
70 * The authoritative list of format modifier codes is found in
71 * `include/uapi/drm/drm_fourcc.h`
72 *
73 * Open Source User Waiver
74 * -----------------------
75 *
76 * Because this is the authoritative source for pixel formats and modifiers
77 * referenced by GL, Vulkan extensions and other standards and hence used both
78 * by open source and closed source driver stacks, the usual requirement for an
79 * upstream in-kernel or open source userspace user does not apply.
80 *
81 * To ensure, as much as feasible, compatibility across stacks and avoid
82 * confusion with incompatible enumerations stakeholders for all relevant driver
83 * stacks should approve additions.
84 */
85
86 #define fourcc_code(a, b, c, d) ((uint32_t)(a) | ((uint32_t)(b) << 8) | \
87 ((uint32_t)(c) << 16) | ((uint32_t)(d) << 24))
88
89 #define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
90
91 /* Reserve 0 for the invalid format specifier */
92 #define DRM_FORMAT_INVALID 0
93
94 /* color index */
95 #define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */
96 #define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */
97 #define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */
98 #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
99
100 /* 1 bpp Darkness (inverse relationship between channel value and brightness) */
101 #define DRM_FORMAT_D1 fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */
102
103 /* 2 bpp Darkness (inverse relationship between channel value and brightness) */
104 #define DRM_FORMAT_D2 fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */
105
106 /* 4 bpp Darkness (inverse relationship between channel value and brightness) */
107 #define DRM_FORMAT_D4 fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */
108
109 /* 8 bpp Darkness (inverse relationship between channel value and brightness) */
110 #define DRM_FORMAT_D8 fourcc_code('D', '8', ' ', ' ') /* [7:0] D */
111
112 /* 1 bpp Red (direct relationship between channel value and brightness) */
113 #define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */
114
115 /* 2 bpp Red (direct relationship between channel value and brightness) */
116 #define DRM_FORMAT_R2 fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */
117
118 /* 4 bpp Red (direct relationship between channel value and brightness) */
119 #define DRM_FORMAT_R4 fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */
120
121 /* 8 bpp Red (direct relationship between channel value and brightness) */
122 #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
123
124 /* 10 bpp Red (direct relationship between channel value and brightness) */
125 #define DRM_FORMAT_R10 fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */
126
127 /* 12 bpp Red (direct relationship between channel value and brightness) */
128 #define DRM_FORMAT_R12 fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */
129
130 /* 16 bpp Red (direct relationship between channel value and brightness) */
131 #define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
132
133 /* 16 bpp RG */
134 #define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
135 #define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
136
137 /* 32 bpp RG */
138 #define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
139 #define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
140
141 /* 8 bpp RGB */
142 #define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
143 #define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
144
145 /* 16 bpp RGB */
146 #define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
147 #define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
148 #define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
149 #define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
150
151 #define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
152 #define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
153 #define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
154 #define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
155
156 #define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
157 #define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
158 #define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
159 #define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
160
161 #define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
162 #define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
163 #define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
164 #define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
165
166 #define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
167 #define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
168
169 /* 24 bpp RGB */
170 #define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
171 #define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
172
173 /* 32 bpp RGB */
174 #define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
175 #define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
176 #define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
177 #define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
178
179 #define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
180 #define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
181 #define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
182 #define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
183
184 #define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
185 #define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
186 #define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
187 #define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
188
189 #define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
190 #define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
191 #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
192 #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
193
194 /* 48 bpp RGB */
195 #define DRM_FORMAT_RGB161616 fourcc_code('R', 'G', '4', '8') /* [47:0] R:G:B 16:16:16 little endian */
196 #define DRM_FORMAT_BGR161616 fourcc_code('B', 'G', '4', '8') /* [47:0] B:G:R 16:16:16 little endian */
197
198 /* 64 bpp RGB */
199 #define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */
200 #define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */
201
202 #define DRM_FORMAT_ARGB16161616 fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */
203 #define DRM_FORMAT_ABGR16161616 fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */
204
205 /*
206 * Half-Floating point - 16b/component
207 * IEEE 754-2008 binary16 half-precision float
208 * [15:0] sign:exponent:mantissa 1:5:10
209 */
210 #define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */
211 #define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */
212
213 #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
214 #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
215
216 #define DRM_FORMAT_R16F fourcc_code('R', ' ', ' ', 'H') /* [15:0] R 16 little endian */
217 #define DRM_FORMAT_GR1616F fourcc_code('G', 'R', ' ', 'H') /* [31:0] G:R 16:16 little endian */
218 #define DRM_FORMAT_BGR161616F fourcc_code('B', 'G', 'R', 'H') /* [47:0] B:G:R 16:16:16 little endian */
219
220 /*
221 * Floating point - 32b/component
222 * IEEE 754-2008 binary32 float
223 * [31:0] sign:exponent:mantissa 1:8:23
224 */
225 #define DRM_FORMAT_R32F fourcc_code('R', ' ', ' ', 'F') /* [31:0] R 32 little endian */
226 #define DRM_FORMAT_GR3232F fourcc_code('G', 'R', ' ', 'F') /* [63:0] G:R 32:32 little endian */
227 #define DRM_FORMAT_BGR323232F fourcc_code('B', 'G', 'R', 'F') /* [95:0] B:G:R 32:32:32 little endian */
228 #define DRM_FORMAT_ABGR32323232F fourcc_code('A', 'B', '8', 'F') /* [127:0] A:B:G:R 32:32:32:32 little endian */
229
230 /*
231 * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
232 * of unused padding per component:
233 */
234 #define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */
235
236 /* packed YCbCr */
237 #define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
238 #define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
239 #define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
240 #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
241
242 #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
243 #define DRM_FORMAT_AVUY8888 fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */
244 #define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
245 #define DRM_FORMAT_XVUY8888 fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */
246 #define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
247 #define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
248 #define DRM_FORMAT_XVUY2101010 fourcc_code('X', 'Y', '3', '0') /* [31:0] x:Cr:Cb:Y 2:10:10:10 little endian */
249
250 /*
251 * packed Y2xx indicate for each component, xx valid data occupy msb
252 * 16-xx padding occupy lsb
253 */
254 #define DRM_FORMAT_Y210 fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */
255 #define DRM_FORMAT_Y212 fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */
256 #define DRM_FORMAT_Y216 fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */
257
258 /*
259 * packed Y4xx indicate for each component, xx valid data occupy msb
260 * 16-xx padding occupy lsb except Y410
261 */
262 #define DRM_FORMAT_Y410 fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */
263 #define DRM_FORMAT_Y412 fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
264 #define DRM_FORMAT_Y416 fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */
265
266 #define DRM_FORMAT_XVYU2101010 fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */
267 #define DRM_FORMAT_XVYU12_16161616 fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
268 #define DRM_FORMAT_XVYU16161616 fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */
269
270 /*
271 * packed YCbCr420 2x2 tiled formats
272 * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
273 */
274 /* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
275 #define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0')
276 /* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
277 #define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0')
278
279 /* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
280 #define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2')
281 /* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
282 #define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2')
283
284 /*
285 * 1-plane YUV 4:2:0
286 * In these formats, the component ordering is specified (Y, followed by U
287 * then V), but the exact Linear layout is undefined.
288 * These formats can only be used with a non-Linear modifier.
289 */
290 #define DRM_FORMAT_YUV420_8BIT fourcc_code('Y', 'U', '0', '8')
291 #define DRM_FORMAT_YUV420_10BIT fourcc_code('Y', 'U', '1', '0')
292
293 /*
294 * 2 plane RGB + A
295 * index 0 = RGB plane, same format as the corresponding non _A8 format has
296 * index 1 = A plane, [7:0] A
297 */
298 #define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8')
299 #define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8')
300 #define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8')
301 #define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8')
302 #define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8')
303 #define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8')
304 #define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8')
305 #define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8')
306
307 /*
308 * 2 plane YCbCr
309 * index 0 = Y plane, [7:0] Y
310 * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
311 * or
312 * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
313 */
314 #define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
315 #define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
316 #define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
317 #define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
318 #define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
319 #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
320 /*
321 * 2 plane YCbCr
322 * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
323 * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
324 */
325 #define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
326 #define DRM_FORMAT_NV20 fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */
327 #define DRM_FORMAT_NV30 fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */
328
329 /*
330 * 2 plane YCbCr MSB aligned
331 * index 0 = Y plane, [15:0] Y:x [10:6] little endian
332 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
333 */
334 #define DRM_FORMAT_P210 fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */
335
336 /*
337 * 2 plane YCbCr MSB aligned
338 * index 0 = Y plane, [15:0] Y:x [10:6] little endian
339 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
340 */
341 #define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
342
343 /*
344 * 2 plane YCbCr MSB aligned
345 * index 0 = Y plane, [15:0] Y:x [12:4] little endian
346 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
347 */
348 #define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
349
350 /*
351 * 2 plane YCbCr MSB aligned
352 * index 0 = Y plane, [15:0] Y little endian
353 * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
354 */
355 #define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
356
357 /* 2 plane YCbCr420.
358 * 3 10 bit components and 2 padding bits packed into 4 bytes.
359 * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
360 * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
361 */
362 #define DRM_FORMAT_P030 fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */
363
364 /*
365 * 2 plane YCbCr422.
366 * 3 10 bit components and 2 padding bits packed into 4 bytes.
367 * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
368 * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
369 */
370 #define DRM_FORMAT_P230 fourcc_code('P', '2', '3', '0') /* 2x1 subsampled Cr:Cb plane 10 bits per channel packed */
371
372 /* 3 plane non-subsampled (444) YCbCr
373 * 16 bits per component, but only 10 bits are used and 6 bits are padded
374 * index 0: Y plane, [15:0] Y:x [10:6] little endian
375 * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
376 * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
377 */
378 #define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0')
379
380 /* 3 plane non-subsampled (444) YCrCb
381 * 16 bits per component, but only 10 bits are used and 6 bits are padded
382 * index 0: Y plane, [15:0] Y:x [10:6] little endian
383 * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
384 * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
385 */
386 #define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1')
387
388 /*
389 * 3 plane non-subsampled (444) YCbCr LSB aligned
390 * 10 bpc, 30 bits per sample image data in a single contiguous buffer.
391 * index 0: Y plane, [31:0] x:Y2:Y1:Y0 [2:10:10:10] little endian
392 * index 1: Cb plane, [31:0] x:Cb2:Cb1:Cb0 [2:10:10:10] little endian
393 * index 2: Cr plane, [31:0] x:Cr2:Cr1:Cr0 [2:10:10:10] little endian
394 */
395 #define DRM_FORMAT_T430 fourcc_code('T', '4', '3', '0')
396
397 /*
398 * 3 plane YCbCr LSB aligned
399 * In order to use these formats in a similar fashion to MSB aligned ones
400 * implementation can multiply the values by 2^6=64. For that reason the padding
401 * must only contain zeros.
402 * index 0 = Y plane, [15:0] z:Y [6:10] little endian
403 * index 1 = Cb plane, [15:0] z:Cb [6:10] little endian
404 * index 2 = Cr plane, [15:0] z:Cr [6:10] little endian
405 */
406 #define DRM_FORMAT_S010 fourcc_code('S', '0', '1', '0') /* 2x2 subsampled Cb (1) and Cr (2) planes 10 bits per channel */
407 #define DRM_FORMAT_S210 fourcc_code('S', '2', '1', '0') /* 2x1 subsampled Cb (1) and Cr (2) planes 10 bits per channel */
408 #define DRM_FORMAT_S410 fourcc_code('S', '4', '1', '0') /* non-subsampled Cb (1) and Cr (2) planes 10 bits per channel */
409
410 /*
411 * 3 plane YCbCr LSB aligned
412 * In order to use these formats in a similar fashion to MSB aligned ones
413 * implementation can multiply the values by 2^4=16. For that reason the padding
414 * must only contain zeros.
415 * index 0 = Y plane, [15:0] z:Y [4:12] little endian
416 * index 1 = Cb plane, [15:0] z:Cb [4:12] little endian
417 * index 2 = Cr plane, [15:0] z:Cr [4:12] little endian
418 */
419 #define DRM_FORMAT_S012 fourcc_code('S', '0', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes 12 bits per channel */
420 #define DRM_FORMAT_S212 fourcc_code('S', '2', '1', '2') /* 2x1 subsampled Cb (1) and Cr (2) planes 12 bits per channel */
421 #define DRM_FORMAT_S412 fourcc_code('S', '4', '1', '2') /* non-subsampled Cb (1) and Cr (2) planes 12 bits per channel */
422
423 /*
424 * 3 plane YCbCr
425 * index 0 = Y plane, [15:0] Y little endian
426 * index 1 = Cb plane, [15:0] Cb little endian
427 * index 2 = Cr plane, [15:0] Cr little endian
428 */
429 #define DRM_FORMAT_S016 fourcc_code('S', '0', '1', '6') /* 2x2 subsampled Cb (1) and Cr (2) planes 16 bits per channel */
430 #define DRM_FORMAT_S216 fourcc_code('S', '2', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes 16 bits per channel */
431 #define DRM_FORMAT_S416 fourcc_code('S', '4', '1', '6') /* non-subsampled Cb (1) and Cr (2) planes 16 bits per channel */
432
433 /*
434 * 3 plane YCbCr
435 * index 0: Y plane, [7:0] Y
436 * index 1: Cb plane, [7:0] Cb
437 * index 2: Cr plane, [7:0] Cr
438 * or
439 * index 1: Cr plane, [7:0] Cr
440 * index 2: Cb plane, [7:0] Cb
441 */
442 #define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
443 #define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
444 #define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
445 #define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
446 #define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
447 #define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
448 #define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
449 #define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
450 #define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
451 #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
452
453 /*
454 * Y-only (greyscale) formats
455 *
456 * The Y-only formats are handled similarly to the YCbCr formats in the display
457 * pipeline, with the Cb and Cr implicitly neutral (0.0 in nominal values). This
458 * also means that COLOR_RANGE property applies to the Y-only formats.
459 */
460
461 #define DRM_FORMAT_Y8 fourcc_code('G', 'R', 'E', 'Y') /* 8-bit Y-only */
462 #define DRM_FORMAT_XYYY2101010 fourcc_code('Y', 'P', 'A', '4') /* [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian */
463
464 /*
465 * Format Modifiers:
466 *
467 * Format modifiers describe, typically, a re-ordering or modification
468 * of the data in a plane of an FB. This can be used to express tiled/
469 * swizzled formats, or compression, or a combination of the two.
470 *
471 * The upper 8 bits of the format modifier are a vendor-id as assigned
472 * below. The lower 56 bits are assigned as vendor sees fit.
473 */
474
475 /* Vendor Ids: */
476 #define DRM_FORMAT_MOD_VENDOR_NONE 0
477 #define DRM_FORMAT_MOD_VENDOR_INTEL 0x01
478 #define DRM_FORMAT_MOD_VENDOR_AMD 0x02
479 #define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03
480 #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
481 #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
482 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
483 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
484 #define DRM_FORMAT_MOD_VENDOR_ARM 0x08
485 #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
486 #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
487 #define DRM_FORMAT_MOD_VENDOR_MTK 0x0b
488 #define DRM_FORMAT_MOD_VENDOR_APPLE 0x0c
489
490 /* add more to the end as needed */
491
492 #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
493
494 #define fourcc_mod_get_vendor(modifier) \
495 (((modifier) >> 56) & 0xff)
496
497 #define fourcc_mod_is_vendor(modifier, vendor) \
498 (fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor)
499
500 #define fourcc_mod_code(vendor, val) \
501 ((((uint64_t)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
502
503 /*
504 * Format Modifier tokens:
505 *
506 * When adding a new token please document the layout with a code comment,
507 * similar to the fourcc codes above. drm_fourcc.h is considered the
508 * authoritative source for all of these.
509 *
510 * Generic modifier names:
511 *
512 * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
513 * for layouts which are common across multiple vendors. To preserve
514 * compatibility, in cases where a vendor-specific definition already exists and
515 * a generic name for it is desired, the common name is a purely symbolic alias
516 * and must use the same numerical value as the original definition.
517 *
518 * Note that generic names should only be used for modifiers which describe
519 * generic layouts (such as pixel re-ordering), which may have
520 * independently-developed support across multiple vendors.
521 *
522 * In future cases where a generic layout is identified before merging with a
523 * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
524 * 'NONE' could be considered. This should only be for obvious, exceptional
525 * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
526 * apply to a single vendor.
527 *
528 * Generic names should not be used for cases where multiple hardware vendors
529 * have implementations of the same standardised compression scheme (such as
530 * AFBC). In those cases, all implementations should use the same format
531 * modifier(s), reflecting the vendor of the standard.
532 */
533
534 #define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
535
536 /*
537 * Invalid Modifier
538 *
539 * This modifier can be used as a sentinel to terminate the format modifiers
540 * list, or to initialize a variable with an invalid modifier. It might also be
541 * used to report an error back to userspace for certain APIs.
542 */
543 #define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
544
545 /*
546 * Linear Layout
547 *
548 * Just plain linear layout. Note that this is different from no specifying any
549 * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
550 * which tells the driver to also take driver-internal information into account
551 * and so might actually result in a tiled framebuffer.
552 */
553 #define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
554
555 /*
556 * Deprecated: use DRM_FORMAT_MOD_LINEAR instead
557 *
558 * The "none" format modifier doesn't actually mean that the modifier is
559 * implicit, instead it means that the layout is linear. Whether modifiers are
560 * used is out-of-band information carried in an API-specific way (e.g. in a
561 * flag for drm_mode_fb_cmd2).
562 */
563 #define DRM_FORMAT_MOD_NONE 0
564
565 /* Intel framebuffer modifiers */
566
567 /*
568 * Intel X-tiling layout
569 *
570 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
571 * in row-major layout. Within the tile bytes are laid out row-major, with
572 * a platform-dependent stride. On top of that the memory can apply
573 * platform-depending swizzling of some higher address bits into bit6.
574 *
575 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
576 * On earlier platforms the is highly platforms specific and not useful for
577 * cross-driver sharing. It exists since on a given platform it does uniquely
578 * identify the layout in a simple way for i915-specific userspace, which
579 * facilitated conversion of userspace to modifiers. Additionally the exact
580 * format on some really old platforms is not known.
581 */
582 #define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1)
583
584 /*
585 * Intel Y-tiling layout
586 *
587 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
588 * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
589 * chunks column-major, with a platform-dependent height. On top of that the
590 * memory can apply platform-depending swizzling of some higher address bits
591 * into bit6.
592 *
593 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
594 * On earlier platforms the is highly platforms specific and not useful for
595 * cross-driver sharing. It exists since on a given platform it does uniquely
596 * identify the layout in a simple way for i915-specific userspace, which
597 * facilitated conversion of userspace to modifiers. Additionally the exact
598 * format on some really old platforms is not known.
599 */
600 #define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2)
601
602 /*
603 * Intel Yf-tiling layout
604 *
605 * This is a tiled layout using 4Kb tiles in row-major layout.
606 * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
607 * are arranged in four groups (two wide, two high) with column-major layout.
608 * Each group therefore consists out of four 256 byte units, which are also laid
609 * out as 2x2 column-major.
610 * 256 byte units are made out of four 64 byte blocks of pixels, producing
611 * either a square block or a 2:1 unit.
612 * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
613 * in pixel depends on the pixel depth.
614 */
615 #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
616
617 /*
618 * Intel color control surface (CCS) for render compression
619 *
620 * The framebuffer format must be one of the 8:8:8:8 RGB formats.
621 * The main surface will be plane index 0 and must be Y/Yf-tiled,
622 * the CCS will be plane index 1.
623 *
624 * Each CCS tile matches a 1024x512 pixel area of the main surface.
625 * To match certain aspects of the 3D hardware the CCS is
626 * considered to be made up of normal 128Bx32 Y tiles, Thus
627 * the CCS pitch must be specified in multiples of 128 bytes.
628 *
629 * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
630 * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
631 * But that fact is not relevant unless the memory is accessed
632 * directly.
633 */
634 #define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4)
635 #define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5)
636
637 /*
638 * Intel color control surfaces (CCS) for Gen-12 render compression.
639 *
640 * The main surface is Y-tiled and at plane index 0, the CCS is linear and
641 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
642 * main surface. In other words, 4 bits in CCS map to a main surface cache
643 * line pair. The main surface pitch is required to be a multiple of four
644 * Y-tile widths.
645 */
646 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
647
648 /*
649 * Intel color control surfaces (CCS) for Gen-12 media compression
650 *
651 * The main surface is Y-tiled and at plane index 0, the CCS is linear and
652 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
653 * main surface. In other words, 4 bits in CCS map to a main surface cache
654 * line pair. The main surface pitch is required to be a multiple of four
655 * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
656 * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
657 * planes 2 and 3 for the respective CCS.
658 */
659 #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
660
661 /*
662 * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
663 * compression.
664 *
665 * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
666 * and at index 1. The clear color is stored at index 2, and the pitch should
667 * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
668 * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
669 * by 32 bits. The raw clear color is consumed by the 3d engine and generates
670 * the converted clear color of size 64 bits. The first 32 bits store the Lower
671 * Converted Clear Color value and the next 32 bits store the Higher Converted
672 * Clear Color value when applicable. The Converted Clear Color values are
673 * consumed by the DE. The last 64 bits are used to store Color Discard Enable
674 * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
675 * corresponds to an area of 4x1 tiles in the main surface. The main surface
676 * pitch is required to be a multiple of 4 tile widths.
677 */
678 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
679
680 /*
681 * Intel Tile 4 layout
682 *
683 * This is a tiled layout using 4KB tiles in a row-major layout. It has the same
684 * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It
685 * only differs from Tile Y at the 256B granularity in between. At this
686 * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape
687 * of 64B x 8 rows.
688 */
689 #define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9)
690
691 /*
692 * Intel color control surfaces (CCS) for DG2 render compression.
693 *
694 * The main surface is Tile 4 and at plane index 0. The CCS data is stored
695 * outside of the GEM object in a reserved memory area dedicated for the
696 * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
697 * main surface pitch is required to be a multiple of four Tile 4 widths.
698 */
699 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10)
700
701 /*
702 * Intel color control surfaces (CCS) for DG2 media compression.
703 *
704 * The main surface is Tile 4 and at plane index 0. For semi-planar formats
705 * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
706 * 0 and 1, respectively. The CCS for all planes are stored outside of the
707 * GEM object in a reserved memory area dedicated for the storage of the
708 * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface
709 * pitch is required to be a multiple of four Tile 4 widths.
710 */
711 #define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11)
712
713 /*
714 * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression.
715 *
716 * The main surface is Tile 4 and at plane index 0. The CCS data is stored
717 * outside of the GEM object in a reserved memory area dedicated for the
718 * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
719 * main surface pitch is required to be a multiple of four Tile 4 widths. The
720 * clear color is stored at plane index 1 and the pitch should be 64 bytes
721 * aligned. The format of the 256 bits of clear color data matches the one used
722 * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
723 * for details.
724 */
725 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)
726
727 /*
728 * Intel Color Control Surfaces (CCS) for display ver. 14 render compression.
729 *
730 * The main surface is tile4 and at plane index 0, the CCS is linear and
731 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
732 * main surface. In other words, 4 bits in CCS map to a main surface cache
733 * line pair. The main surface pitch is required to be a multiple of four
734 * tile4 widths.
735 */
736 #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13)
737
738 /*
739 * Intel Color Control Surfaces (CCS) for display ver. 14 media compression
740 *
741 * The main surface is tile4 and at plane index 0, the CCS is linear and
742 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
743 * main surface. In other words, 4 bits in CCS map to a main surface cache
744 * line pair. The main surface pitch is required to be a multiple of four
745 * tile4 widths. For semi-planar formats like NV12, CCS planes follow the
746 * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
747 * planes 2 and 3 for the respective CCS.
748 */
749 #define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14)
750
751 /*
752 * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render
753 * compression.
754 *
755 * The main surface is tile4 and is at plane index 0 whereas CCS is linear
756 * and at index 1. The clear color is stored at index 2, and the pitch should
757 * be ignored. The clear color structure is 256 bits. The first 128 bits
758 * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
759 * by 32 bits. The raw clear color is consumed by the 3d engine and generates
760 * the converted clear color of size 64 bits. The first 32 bits store the Lower
761 * Converted Clear Color value and the next 32 bits store the Higher Converted
762 * Clear Color value when applicable. The Converted Clear Color values are
763 * consumed by the DE. The last 64 bits are used to store Color Discard Enable
764 * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
765 * corresponds to an area of 4x1 tiles in the main surface. The main surface
766 * pitch is required to be a multiple of 4 tile widths.
767 */
768 #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15)
769
770 /*
771 * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
772 * on integrated graphics
773 *
774 * The main surface is Tile 4 and at plane index 0. For semi-planar formats
775 * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
776 * 0 and 1, respectively. The CCS for all planes are stored outside of the
777 * GEM object in a reserved memory area dedicated for the storage of the
778 * CCS data for all compressible GEM objects.
779 */
780 #define I915_FORMAT_MOD_4_TILED_LNL_CCS fourcc_mod_code(INTEL, 16)
781
782 /*
783 * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
784 * on discrete graphics
785 *
786 * The main surface is Tile 4 and at plane index 0. For semi-planar formats
787 * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
788 * 0 and 1, respectively. The CCS for all planes are stored outside of the
789 * GEM object in a reserved memory area dedicated for the storage of the
790 * CCS data for all compressible GEM objects. The GEM object must be stored in
791 * contiguous memory with a size aligned to 64KB
792 */
793 #define I915_FORMAT_MOD_4_TILED_BMG_CCS fourcc_mod_code(INTEL, 17)
794
795 /*
796 * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
797 *
798 * Macroblocks are laid in a Z-shape, and each pixel data is following the
799 * standard NV12 style.
800 * As for NV12, an image is the result of two frame buffers: one for Y,
801 * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
802 * Alignment requirements are (for each buffer):
803 * - multiple of 128 pixels for the width
804 * - multiple of 32 pixels for the height
805 *
806 * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
807 */
808 #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
809
810 /*
811 * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
812 *
813 * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
814 * layout. For YCbCr formats Cb/Cr components are taken in such a way that
815 * they correspond to their 16x16 luma block.
816 */
817 #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2)
818
819 /*
820 * Qualcomm Compressed Format
821 *
822 * Refers to a compressed variant of the base format that is compressed.
823 * Implementation may be platform and base-format specific.
824 *
825 * Each macrotile consists of m x n (mostly 4 x 4) tiles.
826 * Pixel data pitch/stride is aligned with macrotile width.
827 * Pixel data height is aligned with macrotile height.
828 * Entire pixel data buffer is aligned with 4k(bytes).
829 */
830 #define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
831
832 /*
833 * Qualcomm Tiled Format
834 *
835 * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed.
836 * Implementation may be platform and base-format specific.
837 *
838 * Each macrotile consists of m x n (mostly 4 x 4) tiles.
839 * Pixel data pitch/stride is aligned with macrotile width.
840 * Pixel data height is aligned with macrotile height.
841 * Entire pixel data buffer is aligned with 4k(bytes).
842 */
843 #define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3)
844
845 /*
846 * Qualcomm Alternate Tiled Format
847 *
848 * Alternate tiled format typically only used within GMEM.
849 * Implementation may be platform and base-format specific.
850 */
851 #define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2)
852
853
854 /* Vivante framebuffer modifiers */
855
856 /*
857 * Vivante 4x4 tiling layout
858 *
859 * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
860 * layout.
861 */
862 #define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1)
863
864 /*
865 * Vivante 64x64 super-tiling layout
866 *
867 * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
868 * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
869 * major layout.
870 *
871 * For more information: see
872 * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
873 */
874 #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2)
875
876 /*
877 * Vivante 4x4 tiling layout for dual-pipe
878 *
879 * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
880 * different base address. Offsets from the base addresses are therefore halved
881 * compared to the non-split tiled layout.
882 */
883 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3)
884
885 /*
886 * Vivante 64x64 super-tiling layout for dual-pipe
887 *
888 * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
889 * starts at a different base address. Offsets from the base addresses are
890 * therefore halved compared to the non-split super-tiled layout.
891 */
892 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
893
894 /*
895 * Vivante TS (tile-status) buffer modifiers. They can be combined with all of
896 * the color buffer tiling modifiers defined above. When TS is present it's a
897 * separate buffer containing the clear/compression status of each tile. The
898 * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer
899 * tile size in bytes covered by one entry in the status buffer and s is the
900 * number of status bits per entry.
901 * We reserve the top 8 bits of the Vivante modifier space for tile status
902 * clear/compression modifiers, as future cores might add some more TS layout
903 * variations.
904 */
905 #define VIVANTE_MOD_TS_64_4 (1ULL << 48)
906 #define VIVANTE_MOD_TS_64_2 (2ULL << 48)
907 #define VIVANTE_MOD_TS_128_4 (3ULL << 48)
908 #define VIVANTE_MOD_TS_256_4 (4ULL << 48)
909 #define VIVANTE_MOD_TS_MASK (0xfULL << 48)
910
911 /*
912 * Vivante compression modifiers. Those depend on a TS modifier being present
913 * as the TS bits get reinterpreted as compression tags instead of simple
914 * clear markers when compression is enabled.
915 */
916 #define VIVANTE_MOD_COMP_DEC400 (1ULL << 52)
917 #define VIVANTE_MOD_COMP_MASK (0xfULL << 52)
918
919 /* Masking out the extension bits will yield the base modifier. */
920 #define VIVANTE_MOD_EXT_MASK (VIVANTE_MOD_TS_MASK | \
921 VIVANTE_MOD_COMP_MASK)
922
923 /* NVIDIA frame buffer modifiers */
924
925 /*
926 * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
927 *
928 * Pixels are arranged in simple tiles of 16 x 16 bytes.
929 */
930 #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
931
932 /*
933 * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
934 * and Tegra GPUs starting with Tegra K1.
935 *
936 * Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies
937 * based on the architecture generation. GOBs themselves are then arranged in
938 * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
939 * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
940 * a block depth or height of "4").
941 *
942 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
943 * in full detail.
944 *
945 * Macro
946 * Bits Param Description
947 * ---- ----- -----------------------------------------------------------------
948 *
949 * 3:0 h log2(height) of each block, in GOBs. Placed here for
950 * compatibility with the existing
951 * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
952 *
953 * 4:4 - Must be 1, to indicate block-linear layout. Necessary for
954 * compatibility with the existing
955 * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
956 *
957 * 8:5 - Reserved (To support 3D-surfaces with variable log2(depth) block
958 * size). Must be zero.
959 *
960 * Note there is no log2(width) parameter. Some portions of the
961 * hardware support a block width of two gobs, but it is impractical
962 * to use due to lack of support elsewhere, and has no known
963 * benefits.
964 *
965 * 11:9 - Reserved (To support 2D-array textures with variable array stride
966 * in blocks, specified via log2(tile width in blocks)). Must be
967 * zero.
968 *
969 * 19:12 k Page Kind. This value directly maps to a field in the page
970 * tables of all GPUs >= NV50. It affects the exact layout of bits
971 * in memory and can be derived from the tuple
972 *
973 * (format, GPU model, compression type, samples per pixel)
974 *
975 * Where compression type is defined below. If GPU model were
976 * implied by the format modifier, format, or memory buffer, page
977 * kind would not need to be included in the modifier itself, but
978 * since the modifier should define the layout of the associated
979 * memory buffer independent from any device or other context, it
980 * must be included here.
981 *
982 * 21:20 g GOB Height and Page Kind Generation. The height of a GOB changed
983 * starting with Fermi GPUs. Additionally, the mapping between page
984 * kind and bit layout has changed at various points.
985 *
986 * 0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
987 * 1 = Gob Height 4, G80 - GT2XX Page Kind mapping
988 * 2 = Gob Height 8, Turing+ Page Kind mapping
989 * 3 = Reserved for future use.
990 *
991 * 22:22 s Sector layout. There is a further bit remapping step that occurs
992 * 26:27 at an even lower level than the page kind and block linear
993 * swizzles. This causes the bit arrangement of surfaces in memory
994 * to differ subtly, and prevents direct sharing of surfaces between
995 * GPUs with different layouts.
996 *
997 * 0 = Tegra K1 - Tegra Parker/TX2 Layout
998 * 1 = Pre-GB20x, GB20x 32+ bpp, GB10, Tegra Xavier-Orin Layout
999 * 2 = GB20x(Blackwell 2)+ 8 bpp surface layout
1000 * 3 = GB20x(Blackwell 2)+ 16 bpp surface layout
1001 * 4 = Reserved for future use.
1002 * 5 = Reserved for future use.
1003 * 6 = Reserved for future use.
1004 * 7 = Reserved for future use.
1005 *
1006 * 25:23 c Lossless Framebuffer Compression type.
1007 *
1008 * 0 = none
1009 * 1 = ROP/3D, layout 1, exact compression format implied by Page
1010 * Kind field
1011 * 2 = ROP/3D, layout 2, exact compression format implied by Page
1012 * Kind field
1013 * 3 = CDE horizontal
1014 * 4 = CDE vertical
1015 * 5 = Reserved for future use
1016 * 6 = Reserved for future use
1017 * 7 = Reserved for future use
1018 *
1019 * 55:28 - Reserved for future use. Must be zero.
1020 */
1021 #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
1022 fourcc_mod_code(NVIDIA, (0x10 | \
1023 ((h) & 0xf) | \
1024 (((k) & 0xff) << 12) | \
1025 (((g) & 0x3) << 20) | \
1026 (((s) & 0x1) << 22) | \
1027 (((s) & 0x6) << 25) | \
1028 (((c) & 0x7) << 23)))
1029
1030 /* To grandfather in prior block linear format modifiers to the above layout,
1031 * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
1032 * with block-linear layouts, is remapped within drivers to the value 0xfe,
1033 * which corresponds to the "generic" kind used for simple single-sample
1034 * uncompressed color formats on Fermi - Volta GPUs.
1035 */
1036 static inline uint64_t
1037 drm_fourcc_canonicalize_nvidia_format_mod(uint64_t modifier)
1038 {
1039 if (!(modifier & 0x10) || (modifier & (0xff << 12)))
1040 return modifier;
1041 else
1042 return modifier | (0xfe << 12);
1043 }
1044
1045 /*
1046 * 16Bx2 Block Linear layout, used by Tegra K1 and later
1047 *
1048 * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
1049 * vertically by a power of 2 (1 to 32 GOBs) to form a block.
1050 *
1051 * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
1052 *
1053 * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
1054 * Valid values are:
1055 *
1056 * 0 == ONE_GOB
1057 * 1 == TWO_GOBS
1058 * 2 == FOUR_GOBS
1059 * 3 == EIGHT_GOBS
1060 * 4 == SIXTEEN_GOBS
1061 * 5 == THIRTYTWO_GOBS
1062 *
1063 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
1064 * in full detail.
1065 */
1066 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
1067 DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
1068
1069 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
1070 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
1071 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
1072 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
1073 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
1074 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
1075 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
1076 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
1077 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
1078 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
1079 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
1080 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
1081
1082 /*
1083 * Some Broadcom modifiers take parameters, for example the number of
1084 * vertical lines in the image. Reserve the lower 32 bits for modifier
1085 * type, and the next 24 bits for parameters. Top 8 bits are the
1086 * vendor code.
1087 */
1088 #define __fourcc_mod_broadcom_param_shift 8
1089 #define __fourcc_mod_broadcom_param_bits 48
1090 #define fourcc_mod_broadcom_code(val, params) \
1091 fourcc_mod_code(BROADCOM, ((((uint64_t)params) << __fourcc_mod_broadcom_param_shift) | val))
1092 #define fourcc_mod_broadcom_param(m) \
1093 ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \
1094 ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
1095 #define fourcc_mod_broadcom_mod(m) \
1096 ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \
1097 __fourcc_mod_broadcom_param_shift))
1098
1099 /*
1100 * Broadcom VC4 "T" format
1101 *
1102 * This is the primary layout that the V3D GPU can texture from (it
1103 * can't do linear). The T format has:
1104 *
1105 * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4
1106 * pixels at 32 bit depth.
1107 *
1108 * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
1109 * 16x16 pixels).
1110 *
1111 * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On
1112 * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
1113 * they're (TR, BR, BL, TL), where bottom left is start of memory.
1114 *
1115 * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
1116 * tiles) or right-to-left (odd rows of 4k tiles).
1117 */
1118 #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
1119
1120 /*
1121 * Broadcom SAND format
1122 *
1123 * This is the native format that the H.264 codec block uses. For VC4
1124 * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
1125 *
1126 * The image can be considered to be split into columns, and the
1127 * columns are placed consecutively into memory. The width of those
1128 * columns can be either 32, 64, 128, or 256 pixels, but in practice
1129 * only 128 pixel columns are used.
1130 *
1131 * The pitch between the start of each column is set to optimally
1132 * switch between SDRAM banks. This is passed as the number of lines
1133 * of column width in the modifier (we can't use the stride value due
1134 * to various core checks that look at it , so you should set the
1135 * stride to width*cpp).
1136 *
1137 * Note that the column height for this format modifier is the same
1138 * for all of the planes, assuming that each column contains both Y
1139 * and UV. Some SAND-using hardware stores UV in a separate tiled
1140 * image from Y to reduce the column height, which is not supported
1141 * with these modifiers.
1142 *
1143 * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also
1144 * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes
1145 * wide, but as this is a 10 bpp format that translates to 96 pixels.
1146 */
1147
1148 #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
1149 fourcc_mod_broadcom_code(2, v)
1150 #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
1151 fourcc_mod_broadcom_code(3, v)
1152 #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
1153 fourcc_mod_broadcom_code(4, v)
1154 #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
1155 fourcc_mod_broadcom_code(5, v)
1156
1157 #define DRM_FORMAT_MOD_BROADCOM_SAND32 \
1158 DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
1159 #define DRM_FORMAT_MOD_BROADCOM_SAND64 \
1160 DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
1161 #define DRM_FORMAT_MOD_BROADCOM_SAND128 \
1162 DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
1163 #define DRM_FORMAT_MOD_BROADCOM_SAND256 \
1164 DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
1165
1166 /* Broadcom UIF format
1167 *
1168 * This is the common format for the current Broadcom multimedia
1169 * blocks, including V3D 3.x and newer, newer video codecs, and
1170 * displays.
1171 *
1172 * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
1173 * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are
1174 * stored in columns, with padding between the columns to ensure that
1175 * moving from one column to the next doesn't hit the same SDRAM page
1176 * bank.
1177 *
1178 * To calculate the padding, it is assumed that each hardware block
1179 * and the software driving it knows the platform's SDRAM page size,
1180 * number of banks, and XOR address, and that it's identical between
1181 * all blocks using the format. This tiling modifier will use XOR as
1182 * necessary to reduce the padding. If a hardware block can't do XOR,
1183 * the assumption is that a no-XOR tiling modifier will be created.
1184 */
1185 #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
1186
1187 /*
1188 * Arm Framebuffer Compression (AFBC) modifiers
1189 *
1190 * AFBC is a proprietary lossless image compression protocol and format.
1191 * It provides fine-grained random access and minimizes the amount of data
1192 * transferred between IP blocks.
1193 *
1194 * AFBC has several features which may be supported and/or used, which are
1195 * represented using bits in the modifier. Not all combinations are valid,
1196 * and different devices or use-cases may support different combinations.
1197 *
1198 * Further information on the use of AFBC modifiers can be found in
1199 * Documentation/gpu/afbc.rst
1200 */
1201
1202 /*
1203 * The top 4 bits (out of the 56 bits allotted for specifying vendor specific
1204 * modifiers) denote the category for modifiers. Currently we have three
1205 * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
1206 * sixteen different categories.
1207 */
1208 #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
1209 fourcc_mod_code(ARM, ((uint64_t)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
1210
1211 #define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
1212 #define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
1213
1214 #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
1215 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
1216
1217 /*
1218 * AFBC superblock size
1219 *
1220 * Indicates the superblock size(s) used for the AFBC buffer. The buffer
1221 * size (in pixels) must be aligned to a multiple of the superblock size.
1222 * Four lowest significant bits(LSBs) are reserved for block size.
1223 *
1224 * Where one superblock size is specified, it applies to all planes of the
1225 * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
1226 * the first applies to the Luma plane and the second applies to the Chroma
1227 * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
1228 * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
1229 */
1230 #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf
1231 #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL)
1232 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL)
1233 #define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL)
1234 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
1235
1236 /*
1237 * AFBC lossless colorspace transform
1238 *
1239 * Indicates that the buffer makes use of the AFBC lossless colorspace
1240 * transform.
1241 */
1242 #define AFBC_FORMAT_MOD_YTR (1ULL << 4)
1243
1244 /*
1245 * AFBC block-split
1246 *
1247 * Indicates that the payload of each superblock is split. The second
1248 * half of the payload is positioned at a predefined offset from the start
1249 * of the superblock payload.
1250 */
1251 #define AFBC_FORMAT_MOD_SPLIT (1ULL << 5)
1252
1253 /*
1254 * AFBC sparse layout
1255 *
1256 * This flag indicates that the payload of each superblock must be stored at a
1257 * predefined position relative to the other superblocks in the same AFBC
1258 * buffer. This order is the same order used by the header buffer. In this mode
1259 * each superblock is given the same amount of space as an uncompressed
1260 * superblock of the particular format would require, rounding up to the next
1261 * multiple of 128 bytes in size.
1262 */
1263 #define AFBC_FORMAT_MOD_SPARSE (1ULL << 6)
1264
1265 /*
1266 * AFBC copy-block restrict
1267 *
1268 * Buffers with this flag must obey the copy-block restriction. The restriction
1269 * is such that there are no copy-blocks referring across the border of 8x8
1270 * blocks. For the subsampled data the 8x8 limitation is also subsampled.
1271 */
1272 #define AFBC_FORMAT_MOD_CBR (1ULL << 7)
1273
1274 /*
1275 * AFBC tiled layout
1276 *
1277 * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
1278 * superblocks inside a tile are stored together in memory. 8x8 tiles are used
1279 * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
1280 * larger bpp formats. The order between the tiles is scan line.
1281 * When the tiled layout is used, the buffer size (in pixels) must be aligned
1282 * to the tile size.
1283 */
1284 #define AFBC_FORMAT_MOD_TILED (1ULL << 8)
1285
1286 /*
1287 * AFBC solid color blocks
1288 *
1289 * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
1290 * can be reduced if a whole superblock is a single color.
1291 */
1292 #define AFBC_FORMAT_MOD_SC (1ULL << 9)
1293
1294 /*
1295 * AFBC double-buffer
1296 *
1297 * Indicates that the buffer is allocated in a layout safe for front-buffer
1298 * rendering.
1299 */
1300 #define AFBC_FORMAT_MOD_DB (1ULL << 10)
1301
1302 /*
1303 * AFBC buffer content hints
1304 *
1305 * Indicates that the buffer includes per-superblock content hints.
1306 */
1307 #define AFBC_FORMAT_MOD_BCH (1ULL << 11)
1308
1309 /* AFBC uncompressed storage mode
1310 *
1311 * Indicates that the buffer is using AFBC uncompressed storage mode.
1312 * In this mode all superblock payloads in the buffer use the uncompressed
1313 * storage mode, which is usually only used for data which cannot be compressed.
1314 * The buffer layout is the same as for AFBC buffers without USM set, this only
1315 * affects the storage mode of the individual superblocks. Note that even a
1316 * buffer without USM set may use uncompressed storage mode for some or all
1317 * superblocks, USM just guarantees it for all.
1318 */
1319 #define AFBC_FORMAT_MOD_USM (1ULL << 12)
1320
1321 /*
1322 * Arm Fixed-Rate Compression (AFRC) modifiers
1323 *
1324 * AFRC is a proprietary fixed rate image compression protocol and format,
1325 * designed to provide guaranteed bandwidth and memory footprint
1326 * reductions in graphics and media use-cases.
1327 *
1328 * AFRC buffers consist of one or more planes, with the same components
1329 * and meaning as an uncompressed buffer using the same pixel format.
1330 *
1331 * Within each plane, the pixel/luma/chroma values are grouped into
1332 * "coding unit" blocks which are individually compressed to a
1333 * fixed size (in bytes). All coding units within a given plane of a buffer
1334 * store the same number of values, and have the same compressed size.
1335 *
1336 * The coding unit size is configurable, allowing different rates of compression.
1337 *
1338 * The start of each AFRC buffer plane must be aligned to an alignment granule which
1339 * depends on the coding unit size.
1340 *
1341 * Coding Unit Size Plane Alignment
1342 * ---------------- ---------------
1343 * 16 bytes 1024 bytes
1344 * 24 bytes 512 bytes
1345 * 32 bytes 2048 bytes
1346 *
1347 * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned
1348 * to a multiple of the paging tile dimensions.
1349 * The dimensions of each paging tile depend on whether the buffer is optimised for
1350 * scanline (SCAN layout) or rotated (ROT layout) access.
1351 *
1352 * Layout Paging Tile Width Paging Tile Height
1353 * ------ ----------------- ------------------
1354 * SCAN 16 coding units 4 coding units
1355 * ROT 8 coding units 8 coding units
1356 *
1357 * The dimensions of each coding unit depend on the number of components
1358 * in the compressed plane and whether the buffer is optimised for
1359 * scanline (SCAN layout) or rotated (ROT layout) access.
1360 *
1361 * Number of Components in Plane Layout Coding Unit Width Coding Unit Height
1362 * ----------------------------- --------- ----------------- ------------------
1363 * 1 SCAN 16 samples 4 samples
1364 * Example: 16x4 luma samples in a 'Y' plane
1365 * 16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1366 * ----------------------------- --------- ----------------- ------------------
1367 * 1 ROT 8 samples 8 samples
1368 * Example: 8x8 luma samples in a 'Y' plane
1369 * 8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1370 * ----------------------------- --------- ----------------- ------------------
1371 * 2 DONT CARE 8 samples 4 samples
1372 * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer
1373 * ----------------------------- --------- ----------------- ------------------
1374 * 3 DONT CARE 4 samples 4 samples
1375 * Example: 4x4 pixels in an RGB buffer without alpha
1376 * ----------------------------- --------- ----------------- ------------------
1377 * 4 DONT CARE 4 samples 4 samples
1378 * Example: 4x4 pixels in an RGB buffer with alpha
1379 */
1380
1381 #define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
1382
1383 #define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
1384 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
1385
1386 /*
1387 * AFRC coding unit size modifier.
1388 *
1389 * Indicates the number of bytes used to store each compressed coding unit for
1390 * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance
1391 * is the same for both Cb and Cr, which may be stored in separate planes.
1392 *
1393 * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
1394 * each compressed coding unit in the first plane of the buffer. For RGBA buffers
1395 * this is the only plane, while for semi-planar and fully-planar YUV buffers,
1396 * this corresponds to the luma plane.
1397 *
1398 * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
1399 * each compressed coding unit in the second and third planes in the buffer.
1400 * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).
1401 *
1402 * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
1403 * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
1404 * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
1405 * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
1406 */
1407 #define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
1408 #define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
1409 #define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
1410 #define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
1411
1412 #define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
1413 #define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
1414
1415 /*
1416 * AFRC scanline memory layout.
1417 *
1418 * Indicates if the buffer uses the scanline-optimised layout
1419 * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
1420 * The memory layout is the same for all planes.
1421 */
1422 #define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
1423
1424 /*
1425 * Arm 16x16 Block U-Interleaved modifier
1426 *
1427 * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
1428 * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
1429 * in the block are reordered.
1430 */
1431 #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
1432 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
1433
1434 /*
1435 * ARM 64k interleaved modifier
1436 *
1437 * This is used by ARM Mali v10+ GPUs. With this modifier, the plane is divided
1438 * into 64k byte 1:1 or 2:1 -sided tiles. The 64k tiles are laid out linearly.
1439 * Each 64k tile is divided into blocks of 16x16 texel blocks, which are
1440 * themselves laid out linearly within a 64k tile. Then within each 16x16
1441 * block, texel blocks are laid out according to U order, similar to
1442 * 16X16_BLOCK_U_INTERLEAVED.
1443 *
1444 * Note that unlike 16X16_BLOCK_U_INTERLEAVED, the layout does not change
1445 * depending on whether a format is compressed or not.
1446 */
1447 #define DRM_FORMAT_MOD_ARM_INTERLEAVED_64K \
1448 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 2ULL)
1449
1450 /*
1451 * Allwinner tiled modifier
1452 *
1453 * This tiling mode is implemented by the VPU found on all Allwinner platforms,
1454 * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
1455 * planes.
1456 *
1457 * With this tiling, the luminance samples are disposed in tiles representing
1458 * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
1459 * The pixel order in each tile is linear and the tiles are disposed linearly,
1460 * both in row-major order.
1461 */
1462 #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
1463
1464 /*
1465 * Amlogic Video Framebuffer Compression modifiers
1466 *
1467 * Amlogic uses a proprietary lossless image compression protocol and format
1468 * for their hardware video codec accelerators, either video decoders or
1469 * video input encoders.
1470 *
1471 * It considerably reduces memory bandwidth while writing and reading
1472 * frames in memory.
1473 *
1474 * The underlying storage is considered to be 3 components, 8bit or 10-bit
1475 * per component YCbCr 420, single plane :
1476 * - DRM_FORMAT_YUV420_8BIT
1477 * - DRM_FORMAT_YUV420_10BIT
1478 *
1479 * The first 8 bits of the mode defines the layout, then the following 8 bits
1480 * defines the options changing the layout.
1481 *
1482 * Not all combinations are valid, and different SoCs may support different
1483 * combinations of layout and options.
1484 */
1485 #define __fourcc_mod_amlogic_layout_mask 0xff
1486 #define __fourcc_mod_amlogic_options_shift 8
1487 #define __fourcc_mod_amlogic_options_mask 0xff
1488
1489 #define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
1490 fourcc_mod_code(AMLOGIC, \
1491 ((__layout) & __fourcc_mod_amlogic_layout_mask) | \
1492 (((__options) & __fourcc_mod_amlogic_options_mask) \
1493 << __fourcc_mod_amlogic_options_shift))
1494
1495 /* Amlogic FBC Layouts */
1496
1497 /*
1498 * Amlogic FBC Basic Layout
1499 *
1500 * The basic layout is composed of:
1501 * - a body content organized in 64x32 superblocks with 4096 bytes per
1502 * superblock in default mode.
1503 * - a 32 bytes per 128x64 header block
1504 *
1505 * This layout is transferrable between Amlogic SoCs supporting this modifier.
1506 */
1507 #define AMLOGIC_FBC_LAYOUT_BASIC (1ULL)
1508
1509 /*
1510 * Amlogic FBC Scatter Memory layout
1511 *
1512 * Indicates the header contains IOMMU references to the compressed
1513 * frames content to optimize memory access and layout.
1514 *
1515 * In this mode, only the header memory address is needed, thus the
1516 * content memory organization is tied to the current producer
1517 * execution and cannot be saved/dumped neither transferrable between
1518 * Amlogic SoCs supporting this modifier.
1519 *
1520 * Due to the nature of the layout, these buffers are not expected to
1521 * be accessible by the user-space clients, but only accessible by the
1522 * hardware producers and consumers.
1523 *
1524 * The user-space clients should expect a failure while trying to mmap
1525 * the DMA-BUF handle returned by the producer.
1526 */
1527 #define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL)
1528
1529 /* Amlogic FBC Layout Options Bit Mask */
1530
1531 /*
1532 * Amlogic FBC Memory Saving mode
1533 *
1534 * Indicates the storage is packed when pixel size is multiple of word
1535 * boundaries, i.e. 8bit should be stored in this mode to save allocation
1536 * memory.
1537 *
1538 * This mode reduces body layout to 3072 bytes per 64x32 superblock with
1539 * the basic layout and 3200 bytes per 64x32 superblock combined with
1540 * the scatter layout.
1541 */
1542 #define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0)
1543
1544 /* MediaTek modifiers
1545 * Bits Parameter Notes
1546 * ----- ------------------------ ---------------------------------------------
1547 * 7: 0 TILE LAYOUT Values are MTK_FMT_MOD_TILE_*
1548 * 15: 8 COMPRESSION Values are MTK_FMT_MOD_COMPRESS_*
1549 * 23:16 10 BIT LAYOUT Values are MTK_FMT_MOD_10BIT_LAYOUT_*
1550 *
1551 */
1552
1553 #define DRM_FORMAT_MOD_MTK(__flags) fourcc_mod_code(MTK, __flags)
1554
1555 /*
1556 * MediaTek Tiled Modifier
1557 * The lowest 8 bits of the modifier is used to specify the tiling
1558 * layout. Only the 16L_32S tiling is used for now, but we define an
1559 * "untiled" version and leave room for future expansion.
1560 */
1561 #define MTK_FMT_MOD_TILE_MASK 0xf
1562 #define MTK_FMT_MOD_TILE_NONE 0x0
1563 #define MTK_FMT_MOD_TILE_16L32S 0x1
1564
1565 /*
1566 * Bits 8-15 specify compression options
1567 */
1568 #define MTK_FMT_MOD_COMPRESS_MASK (0xf << 8)
1569 #define MTK_FMT_MOD_COMPRESS_NONE (0x0 << 8)
1570 #define MTK_FMT_MOD_COMPRESS_V1 (0x1 << 8)
1571
1572 /*
1573 * Bits 16-23 specify how the bits of 10 bit formats are
1574 * stored out in memory
1575 */
1576 #define MTK_FMT_MOD_10BIT_LAYOUT_MASK (0xf << 16)
1577 #define MTK_FMT_MOD_10BIT_LAYOUT_PACKED (0x0 << 16)
1578 #define MTK_FMT_MOD_10BIT_LAYOUT_LSBTILED (0x1 << 16)
1579 #define MTK_FMT_MOD_10BIT_LAYOUT_LSBRASTER (0x2 << 16)
1580
1581 /* alias for the most common tiling format */
1582 #define DRM_FORMAT_MOD_MTK_16L_32S_TILE DRM_FORMAT_MOD_MTK(MTK_FMT_MOD_TILE_16L32S)
1583
1584 /*
1585 * Apple GPU-tiled layouts.
1586 *
1587 * Apple GPUs support nonlinear tilings with optional lossless compression.
1588 *
1589 * GPU-tiled images are divided into 16KiB tiles:
1590 *
1591 * Bytes per pixel Tile size
1592 * --------------- ---------
1593 * 1 128x128
1594 * 2 128x64
1595 * 4 64x64
1596 * 8 64x32
1597 * 16 32x32
1598 *
1599 * Tiles are raster-order. Pixels within a tile are interleaved (Morton order).
1600 *
1601 * Compressed images pad the body to 128-bytes and are immediately followed by a
1602 * metadata section. The metadata section rounds the image dimensions to
1603 * powers-of-two and contains 8 bytes for each 16x16 compression subtile.
1604 * Subtiles are interleaved (Morton order).
1605 *
1606 * All images are 128-byte aligned.
1607 *
1608 * These layouts fundamentally do not have meaningful strides. No matter how we
1609 * specify strides for these layouts, userspace unaware of Apple image layouts
1610 * will be unable to use correctly the specified stride for any purpose.
1611 * Userspace aware of the image layouts do not use strides. The most "correct"
1612 * convention would be setting the image stride to 0. Unfortunately, some
1613 * software assumes the stride is at least (width * bytes per pixel). We
1614 * therefore require that stride equals (width * bytes per pixel). Since the
1615 * stride is arbitrary here, we pick the simplest convention.
1616 *
1617 * Although containing two sections, compressed image layouts are treated in
1618 * software as a single plane. This is modelled after AFBC, a similar
1619 * scheme. Attempting to separate the sections to be "explicit" in DRM would
1620 * only generate more confusion, as software does not treat the image this way.
1621 *
1622 * For detailed information on the hardware image layouts, see
1623 * https://docs.mesa3d.org/drivers/asahi.html#image-layouts
1624 */
1625 #define DRM_FORMAT_MOD_APPLE_GPU_TILED fourcc_mod_code(APPLE, 1)
1626 #define DRM_FORMAT_MOD_APPLE_GPU_TILED_COMPRESSED fourcc_mod_code(APPLE, 2)
1627
1628 /*
1629 * AMD modifiers
1630 *
1631 * Memory layout:
1632 *
1633 * without DCC:
1634 * - main surface
1635 *
1636 * with DCC & without DCC_RETILE:
1637 * - main surface in plane 0
1638 * - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set)
1639 *
1640 * with DCC & DCC_RETILE:
1641 * - main surface in plane 0
1642 * - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)
1643 * - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)
1644 *
1645 * For multi-plane formats the above surfaces get merged into one plane for
1646 * each format plane, based on the required alignment only.
1647 *
1648 * Bits Parameter Notes
1649 * ----- ------------------------ ---------------------------------------------
1650 *
1651 * 7:0 TILE_VERSION Values are AMD_FMT_MOD_TILE_VER_*
1652 * 12:8 TILE Values are AMD_FMT_MOD_TILE_<version>_*
1653 * 13 DCC
1654 * 14 DCC_RETILE
1655 * 15 DCC_PIPE_ALIGN
1656 * 16 DCC_INDEPENDENT_64B
1657 * 17 DCC_INDEPENDENT_128B
1658 * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*
1659 * 20 DCC_CONSTANT_ENCODE
1660 * 23:21 PIPE_XOR_BITS Only for some chips
1661 * 26:24 BANK_XOR_BITS Only for some chips
1662 * 29:27 PACKERS Only for some chips
1663 * 32:30 RB Only for some chips
1664 * 35:33 PIPE Only for some chips
1665 * 55:36 - Reserved for future use, must be zero
1666 */
1667 #define AMD_FMT_MOD fourcc_mod_code(AMD, 0)
1668
1669 #define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)
1670
1671 /* Reserve 0 for GFX8 and older */
1672 #define AMD_FMT_MOD_TILE_VER_GFX9 1
1673 #define AMD_FMT_MOD_TILE_VER_GFX10 2
1674 #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
1675 #define AMD_FMT_MOD_TILE_VER_GFX11 4
1676 #define AMD_FMT_MOD_TILE_VER_GFX12 5
1677
1678 /*
1679 * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
1680 * version.
1681 */
1682 #define AMD_FMT_MOD_TILE_GFX9_64K_S 9
1683
1684 /*
1685 * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has
1686 * GFX9 as canonical version.
1687 *
1688 * 64K_D_2D on GFX12 is identical to 64K_D on GFX11.
1689 */
1690 #define AMD_FMT_MOD_TILE_GFX9_64K_D 10
1691 #define AMD_FMT_MOD_TILE_GFX9_4K_D_X 22
1692 #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
1693 #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
1694 #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
1695 #define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31
1696
1697 /* Gfx12 swizzle modes:
1698 * 0 - LINEAR
1699 * 1 - 256B_2D - 2D block dimensions
1700 * 2 - 4KB_2D
1701 * 3 - 64KB_2D
1702 * 4 - 256KB_2D
1703 * 5 - 4KB_3D - 3D block dimensions
1704 * 6 - 64KB_3D
1705 * 7 - 256KB_3D
1706 */
1707 #define AMD_FMT_MOD_TILE_GFX12_256B_2D 1
1708 #define AMD_FMT_MOD_TILE_GFX12_4K_2D 2
1709 #define AMD_FMT_MOD_TILE_GFX12_64K_2D 3
1710 #define AMD_FMT_MOD_TILE_GFX12_256K_2D 4
1711
1712 #define AMD_FMT_MOD_DCC_BLOCK_64B 0
1713 #define AMD_FMT_MOD_DCC_BLOCK_128B 1
1714 #define AMD_FMT_MOD_DCC_BLOCK_256B 2
1715
1716 #define AMD_FMT_MOD_TILE_VERSION_SHIFT 0
1717 #define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF
1718 #define AMD_FMT_MOD_TILE_SHIFT 8
1719 #define AMD_FMT_MOD_TILE_MASK 0x1F
1720
1721 /* Whether DCC compression is enabled. */
1722 #define AMD_FMT_MOD_DCC_SHIFT 13
1723 #define AMD_FMT_MOD_DCC_MASK 0x1
1724
1725 /*
1726 * Whether to include two DCC surfaces, one which is rb & pipe aligned, and
1727 * one which is not-aligned.
1728 */
1729 #define AMD_FMT_MOD_DCC_RETILE_SHIFT 14
1730 #define AMD_FMT_MOD_DCC_RETILE_MASK 0x1
1731
1732 /* Only set if DCC_RETILE = false */
1733 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15
1734 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1
1735
1736 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16
1737 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1
1738 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17
1739 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1
1740 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18
1741 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
1742
1743 /*
1744 * DCC supports embedding some clear colors directly in the DCC surface.
1745 * However, on older GPUs the rendering HW ignores the embedded clear color
1746 * and prefers the driver provided color. This necessitates doing a fastclear
1747 * eliminate operation before a process transfers control.
1748 *
1749 * If this bit is set that means the fastclear eliminate is not needed for these
1750 * embeddable colors.
1751 */
1752 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20
1753 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1
1754
1755 /*
1756 * The below fields are for accounting for per GPU differences. These are only
1757 * relevant for GFX9 and later and if the tile field is *_X/_T.
1758 *
1759 * PIPE_XOR_BITS = always needed
1760 * BANK_XOR_BITS = only for TILE_VER_GFX9
1761 * PACKERS = only for TILE_VER_GFX10_RBPLUS
1762 * RB = only for TILE_VER_GFX9 & DCC
1763 * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)
1764 */
1765 #define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21
1766 #define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7
1767 #define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24
1768 #define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7
1769 #define AMD_FMT_MOD_PACKERS_SHIFT 27
1770 #define AMD_FMT_MOD_PACKERS_MASK 0x7
1771 #define AMD_FMT_MOD_RB_SHIFT 30
1772 #define AMD_FMT_MOD_RB_MASK 0x7
1773 #define AMD_FMT_MOD_PIPE_SHIFT 33
1774 #define AMD_FMT_MOD_PIPE_MASK 0x7
1775
1776 #define AMD_FMT_MOD_SET(field, value) \
1777 ((uint64_t)(value) << AMD_FMT_MOD_##field##_SHIFT)
1778 #define AMD_FMT_MOD_GET(field, value) \
1779 (((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
1780 #define AMD_FMT_MOD_CLEAR(field) \
1781 (~((uint64_t)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
1782
1783 #if defined(__cplusplus)
1784 }
1785 #endif
1786
1787 #endif /* DRM_FOURCC_H */