master
frag 9 lines 179 Bytes
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1 #version 300 es
2
3 uniform sampler2D image;
4 in mediump vec2 ex_tex_coord;
5 out mediump vec4 out_frag_color;
6
7 void main(void) {
8 out_frag_color = texture(image, ex_tex_coord);
9 }