ati-vga: fix ati_set_dirty address calculation
This fixes three bugs with the ati_set_dirty address calculation. First, vbe_start_addr is a word offset. All other values in the calculation are byte offsets. It must be converted to bytes. Second, when setting the dirty region with memory_region_set_dirty the vbe_start_addr is used to calculate the start of the dirty region. This is a problem because the vbe_start_addr is the offset at which scan out begins. This puts it in the visible screen coordinate system. The dirty region however is in the virtual screen coordinate system. This can cause both overmarking and missed updates. This is removed from the calculation. Third, when the start address of a blit is outside of the bounds check the entire blit is missed and not set to dirty. This happens even if the blit does partially overlap with the visible screen. The fix here is to find the intersection of the visible screen and the blit and mark only that region as dirty. This does not attempt to apply clipping to the blit. So there will be overmarking in some cases. Signed-off-by: Chad Jablonski <chad@jablonski.xyz> [balaton: drop excess parenthesis, use offsets instead of pointers] Reviewed-by: BALATON Zoltan <balaton@eik.bme.hu> Tested-by: BALATON Zoltan <balaton@eik.bme.hu> Signed-off-by: BALATON Zoltan <balaton@eik.bme.hu> Message-ID: <20260506153920.C6B27596978@zero.eik.bme.hu> Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>