fpu: Drop parts_sint_to_float
Use parts{64,128}_sint_to_float at each call site. Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Richard Henderson committed
Apr 26, 2026 at 20:19 UTC
782a381555837b5b78f58be79825ff56146035dc
2 files changed
+6
-14
fpu/softfloat-parts.c.inc
+1
-1
@@ -1779,7 +1779,7 @@ static void partsN(log2)(FloatPartsN *a, float_status *s, const FloatFmt *fmt)
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r |= (a1 || a0 & ~DECOMPOSED_IMPLICIT_BIT);
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exact:
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- parts_sint_to_float(a, a_exp, 0, s);
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+ partsN(sint_to_float)(a, a_exp, 0, s);
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if (r == 0) {
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return;
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}
fpu/softfloat.c
+5
-13
@@ -779,14 +779,6 @@ static float128 QEMU_FLATTEN float128_pack_raw(const FloatParts128 *p)
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FloatParts128 *: parts128_##NAME, \
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FloatParts256 *: parts256_##NAME)
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-static void parts64_sint_to_float(FloatParts64 *p, int64_t a,
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- int scale, float_status *s);
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-static void parts128_sint_to_float(FloatParts128 *p, int64_t a,
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- int scale, float_status *s);
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-
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-#define parts_sint_to_float(P, I, Z, S) \
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- PARTS_GENERIC_64_128(sint_to_float, P)(P, I, Z, S)
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-
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static void parts64_uint_to_float(FloatParts64 *p, uint64_t a,
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int scale, float_status *s);
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static void parts128_uint_to_float(FloatParts128 *p, uint64_t a,
@@ -4013,7 +4005,7 @@ float16 int64_to_float16_scalbn(int64_t a, int scale, float_status *status)
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{
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FloatParts64 p;
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- parts_sint_to_float(&p, a, scale, status);
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+ parts64_sint_to_float(&p, a, scale, status);
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return float16_round_pack_canonical(&p, status);
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}
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@@ -4098,7 +4090,7 @@ float64 int64_to_float64_scalbn(int64_t a, int scale, float_status *status)
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return ur.s;
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}
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- parts_sint_to_float(&p, a, scale, status);
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+ parts64_sint_to_float(&p, a, scale, status);
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return float64_round_pack_canonical(&p, status);
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}
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@@ -4131,7 +4123,7 @@ bfloat16 int64_to_bfloat16_scalbn(int64_t a, int scale, float_status *status)
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{
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FloatParts64 p;
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4134
- parts_sint_to_float(&p, a, scale, status);
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+ parts64_sint_to_float(&p, a, scale, status);
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return bfloat16_round_pack_canonical(&p, status);
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}
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@@ -4203,7 +4195,7 @@ float128 int64_to_float128(int64_t a, float_status *status)
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{
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FloatParts128 p;
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- parts_sint_to_float(&p, a, 0, status);
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+ parts128_sint_to_float(&p, a, 0, status);
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return float128_round_pack_canonical(&p, status);
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}
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@@ -4216,7 +4208,7 @@ floatx80 int64_to_floatx80(int64_t a, float_status *status)
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{
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FloatParts128 p;
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- parts_sint_to_float(&p, a, 0, status);
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+ parts128_sint_to_float(&p, a, 0, status);
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return floatx80_round_pack_canonical(&p, status);
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}
4214