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1 /*
2 * Adapted from
3 * https://github.com/NVIDIA/FasterTransformer/blob/release/v5.3_tag/src/fastertransformer/kernels/decoder_masked_multihead_attention/decoder_masked_multihead_attention_template.hpp
4 * Copyright (c) 2023, The vLLM team.
5 * Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 */
19 #pragma once
20
21 #include "../../cuda_compat.h"
22 #include "../../attention/attention_dtypes.h"
23
24 #include <float.h>
25 #include <type_traits>
26
27 namespace vllm {
28
29 // Q*K^T operation.
30 template <int THREAD_GROUP_SIZE, typename Vec, int N>
31 inline __device__ float qk_dot_(const Vec (&q)[N], const Vec (&k)[N]) {
32 using A_vec = typename FloatVec<Vec>::Type;
33 // Compute the parallel products for Q*K^T (treat vector lanes separately).
34 A_vec qk_vec = mul<A_vec, Vec, Vec>(q[0], k[0]);
35 #pragma unroll
36 for (int ii = 1; ii < N; ++ii) {
37 qk_vec = vllm::fma(q[ii], k[ii], qk_vec);
38 }
39
40 // Finalize the reduction across lanes.
41 float qk = sum(qk_vec);
42 #pragma unroll
43 for (int mask = THREAD_GROUP_SIZE / 2; mask >= 1; mask /= 2) {
44 qk += VLLM_SHFL_XOR_SYNC(qk, mask);
45 }
46 return qk;
47 }
48
49 template <typename T, int THREAD_GROUP_SIZE>
50 struct Qk_dot {
51 template <typename Vec, int N>
52 static inline __device__ float dot(const Vec (&q)[N], const Vec (&k)[N]) {
53 return qk_dot_<THREAD_GROUP_SIZE>(q, k);
54 }
55 };
56
57 } // namespace vllm